#region Imports using System.Drawing; #endregion namespace DPumpHydr.WinFrmUI.RLT.Animate.Metro { #region PointFAnimateAnimate public class PointFAnimate : Animate { public override PointF Value => new ( (float)Interpolation.ValueAt(InitialValue.X, EndValue.X, Alpha, EasingType), (float)Interpolation.ValueAt(InitialValue.Y, EndValue.Y, Alpha, EasingType) ); } #endregion }