using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Runtime.InteropServices; using System.Windows.Forms; namespace DPumpHydr.WinFrmUI.WenSkin.Controls { public static class ControlHelper { /// /// 设置GDI高质量模式抗锯齿 /// /// The g. public static Graphics SetGDIHigh(this Graphics g) { g.SmoothingMode = SmoothingMode.AntiAlias; //使绘图质量最高,即消除锯齿 g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.CompositingQuality = CompositingQuality.HighQuality; return g; } /// /// 根据矩形和圆得到一个圆角矩形Path /// /// The rect. /// The corner radius. /// GraphicsPath. public static GraphicsPath CreateRoundedRectanglePath(this Rectangle rect, int cornerRadius) { GraphicsPath roundedRect = new GraphicsPath(); roundedRect.AddArc(rect.X, rect.Y, cornerRadius * 2, cornerRadius * 2, 180, 90); roundedRect.AddLine(rect.X + cornerRadius, rect.Y, rect.Right - cornerRadius * 2, rect.Y); roundedRect.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y, cornerRadius * 2, cornerRadius * 2, 270, 90); roundedRect.AddLine(rect.Right, rect.Y + cornerRadius * 2, rect.Right, rect.Y + rect.Height - cornerRadius * 2); roundedRect.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y + rect.Height - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 0, 90); roundedRect.AddLine(rect.Right - cornerRadius * 2, rect.Bottom, rect.X + cornerRadius * 2, rect.Bottom); roundedRect.AddArc(rect.X, rect.Bottom - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 90, 90); roundedRect.AddLine(rect.X, rect.Bottom - cornerRadius * 2, rect.X, rect.Y + cornerRadius * 2); roundedRect.CloseFigure(); return roundedRect; } /// /// 根据矩形和圆得到一个圆角矩形Path /// /// The rect. /// The corner radius. /// GraphicsPath. public static GraphicsPath CreateRoundedRectanglePath(this RectangleF rect, float cornerRadius) { GraphicsPath roundedRect = new GraphicsPath(); roundedRect.AddArc(rect.X, rect.Y, cornerRadius * 2, cornerRadius * 2, 180, 90); roundedRect.AddLine(rect.X + cornerRadius, rect.Y, rect.Right - cornerRadius * 2, rect.Y); roundedRect.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y, cornerRadius * 2, cornerRadius * 2, 270, 90); roundedRect.AddLine(rect.Right, rect.Y + cornerRadius * 2, rect.Right, rect.Y + rect.Height - cornerRadius * 2); roundedRect.AddArc(rect.X + rect.Width - cornerRadius * 2, rect.Y + rect.Height - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 0, 90); roundedRect.AddLine(rect.Right - cornerRadius * 2, rect.Bottom, rect.X + cornerRadius * 2, rect.Bottom); roundedRect.AddArc(rect.X, rect.Bottom - cornerRadius * 2, cornerRadius * 2, cornerRadius * 2, 90, 90); roundedRect.AddLine(rect.X, rect.Bottom - cornerRadius * 2, rect.X, rect.Y + cornerRadius * 2); roundedRect.CloseFigure(); return roundedRect; } /// /// 绘制文字,垂直居中,水平靠左 /// public static StringFormat StringConters { get; set; } = new StringFormat(StringFormatFlags.NoClip | StringFormatFlags.NoWrap) { LineAlignment = StringAlignment.Center, Trimming = StringTrimming.EllipsisCharacter }; /// /// 绘制文字,垂直居中,水平居中 /// public static StringFormat StringContersCenter { get; set; } = new StringFormat(StringFormatFlags.NoClip | StringFormatFlags.NoWrap) { LineAlignment = StringAlignment.Center, Alignment = StringAlignment.Center, Trimming = StringTrimming.EllipsisCharacter }; public static Color ColorReverse(Color color) { Color c = ColorAshen(color); return Color.FromArgb(255 - c.R, 255 - c.G, 255 - c.B); } public static Color ColorAshen(Color color) { //转为灰白色 int v = (int)((color.R + color.G + color.B) / 3); if (v < 0) v = 0; else if (v > 255) v = 255; return Color.FromArgb(v, v, v); } /// /// /// /// /// /// /// /// public static void PaintTriangle(Graphics g, System.Drawing.Brush brush, Point point, int size, GraphDirection direction) { Point[] array = new Point[4]; switch (direction) { case GraphDirection.Leftward: array[0] = new Point(point.X, point.Y - size); array[1] = new Point(point.X, point.Y + size); array[2] = new Point(point.X - 2 * size, point.Y); break; case GraphDirection.Rightward: array[0] = new Point(point.X, point.Y - size); array[1] = new Point(point.X, point.Y + size); array[2] = new Point(point.X + 2 * size, point.Y); break; case GraphDirection.Upward: array[0] = new Point(point.X - size, point.Y); array[1] = new Point(point.X + size, point.Y); array[2] = new Point(point.X, point.Y - 2 * size); break; default: array[0] = new Point(point.X - size, point.Y); array[1] = new Point(point.X + size, point.Y); array[2] = new Point(point.X, point.Y + 2 * size); break; } array[3] = array[0]; g.FillPolygon(brush, array); } public enum GraphDirection { Upward = 1, Downward, Leftward, Rightward } public static bool IsDesignMode() { bool returnFlag = false; if (System.ComponentModel.LicenseManager.UsageMode == System.ComponentModel.LicenseUsageMode.Designtime) { returnFlag = true; } else if (System.Diagnostics.Process.GetCurrentProcess().ProcessName == "devenv") { returnFlag = true; } return returnFlag; } public static void ScrollDown(IntPtr handle) { SendMessage(handle, (int)WinApi.CommonConst.WM_VSCROLL, (int)WinApi.CommonConst.SB_LINEDOWN, 0); } public static void ScrollLeft(IntPtr handle) { SendMessage(handle, (int)WinApi.CommonConst.WM_HSCROLL, (int)WinApi.CommonConst.SB_LINELEFT, 0); } public static void ScrollRight(IntPtr handle) { SendMessage(handle, (int)WinApi.CommonConst.WM_VSCROLL, (int)WinApi.CommonConst.SB_LINERIGHT, 0); } public static void ScrollUp(IntPtr handle) { SendMessage(handle, (int)WinApi.CommonConst.WM_VSCROLL, (int)WinApi.CommonConst.SB_LINEUP, 0); } public struct SCROLLINFO { public int cbSize; public int fMask; public int nMin; public int nMax; public int nPage; public int nPos; public int nTrackPos; public int ScrollMax { get { return nMax + 1 - nPage; } } } static uint SB_VERT = 0x1; static uint SB_HORZ = 0x0; /// ///获取水平滚动条信息 /// /// The h WND. /// Scrollbarinfo. public static SCROLLINFO GetHScrollBarInfo(IntPtr hWnd) { SCROLLINFO info = new SCROLLINFO(); info.cbSize = (int)Marshal.SizeOf(info); info.fMask = (int)WinApi.CommonConst.SIF_DISABLENOSCROLL | (int)WinApi.CommonConst.SIF_ALL; int intRef = GetScrollInfo(hWnd, SB_HORZ, ref info); return info; } /// /// 获取垂直滚动条信息 /// /// The h WND. /// Scrollbarinfo. public static SCROLLINFO GetVScrollBarInfo(IntPtr hWnd) { SCROLLINFO info = new SCROLLINFO(); info.cbSize = (int)Marshal.SizeOf(info); info.fMask = (int)WinApi.CommonConst.SIF_DISABLENOSCROLL | (int)WinApi.CommonConst.SIF_ALL; int intRef = GetScrollInfo(hWnd, SB_VERT, ref info); return info; } public static void SetVScrollValue(IntPtr handle, int value) { var info = GetVScrollBarInfo(handle); info.nPos = value; SetScrollInfo(handle, SB_VERT, ref info, true); PostMessage(handle, (int)WinApi.CommonConst.WM_VSCROLL, MakeLong((short)WinApi.CommonConst.SB_THUMBTRACK, highPart: (short)info.nPos), 0); } public static void SetHScrollValue(IntPtr handle, int value) { var info = GetHScrollBarInfo(handle); info.nPos = value; SetScrollInfo(handle, SB_HORZ, ref info, true); PostMessage(handle, (int)WinApi.CommonConst.WM_HSCROLL, MakeLong((short)WinApi.CommonConst.SB_THUMBTRACK, highPart: (short)info.nPos), 0); } private static uint MakeLong(short lowPart, short highPart) { return (ushort)lowPart | (uint)(highPart << 16); } [DllImport("User32.dll", EntryPoint = "SendMessage")] private static extern int SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam); [DllImport("user32.dll ")] public static extern int GetWindowLong(IntPtr hWnd, int nIndex); [DllImport("user32.dll", SetLastError = true, EntryPoint = "GetScrollInfo")] private static extern int GetScrollInfo(IntPtr hWnd, uint fnBar, ref SCROLLINFO psbi); [DllImport("user32.dll")] private static extern int SetScrollInfo(IntPtr handle, uint fnBar, ref SCROLLINFO si, bool fRedraw); [DllImport("user32.dll", EntryPoint = "PostMessage")] private static extern bool PostMessage(IntPtr handle, int msg, uint wParam, uint lParam); } }