// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED.
// THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License.
// LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License")
// YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License.
// YOU MAY OBTAIN A COPY OF THE LICENSE AT
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE
// DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
// SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND
// LIMITATIONS UNDER THE License.
// GITEE: https://gitee.com/antdui/AntdUI
// GITHUB: https://github.com/AntdUI/AntdUI
// CSDN: https://blog.csdn.net/v_132
// QQ: 17379620
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Imaging;
using System.Windows.Forms;
namespace AntdUI
{
///
/// Rate 评分
///
/// 评分组件。
[Description("Rate 评分")]
[ToolboxItem(true)]
[DefaultProperty("Value")]
[DefaultEvent("ValueChanged")]
public class Rate : IControl
{
#region 属性
Color fill = Color.FromArgb(250, 219, 20);
[Description("颜色"), Category("外观"), DefaultValue(typeof(Color), "250, 219, 20")]
public Color Fill
{
get => fill;
set
{
if (fill == value) return;
fill = value;
icon_active?.Dispose();
icon_active = null;
Invalidate();
}
}
///
/// 支持清除
///
[Description("支持清除"), Category("行为"), DefaultValue(false)]
public bool AllowClear { get; set; }
///
/// 是否允许半选
///
[Description("是否允许半选"), Category("行为"), DefaultValue(false)]
public bool AllowHalf { get; set; } = false;
int count = 5;
///
/// Star 总数
///
[Description("Star 总数"), Category("外观"), DefaultValue(5)]
public int Count
{
get => count;
set
{
if (count == value) return;
count = value;
OnSizeChanged(EventArgs.Empty);
Invalidate();
}
}
float _value = 0;
///
/// 当前值
///
[Description("当前值"), Category("数据"), DefaultValue(0F)]
public float Value
{
get => _value;
set
{
if (_value == value) return;
_value = value;
if (rect_stars.Length > 0)
{
int _value_ = (int)_value;
for (int i = 0; i < rect_stars.Length; i++)
{
bool _active = _value_ > i, _active_ = _value > i;
rect_stars[i].Animatio(_active_, rect_stars[i].hover, _active_ && !_active);
}
}
Invalidate();
ValueChanged?.Invoke(this, new FloatEventArgs(_value));
}
}
///
/// Value 属性值更改时发生
///
[Description("Value 属性值更改时发生"), Category("行为")]
public event FloatEventHandler? ValueChanged;
///
/// 自定义每项的提示信息
///
[Description("自定义每项的提示信息"), Category("数据"), DefaultValue(null)]
public string[]? Tooltips { get; set; }
string? character = null;
///
/// 自定义字符
///
[Description("自定义字符"), Category("外观"), DefaultValue(null)]
public string? Character
{
get => character;
set
{
if (character == value) return;
character = value;
icon?.Dispose();
icon_active?.Dispose();
icon = icon_active = null;
Invalidate();
}
}
#endregion
#region 渲染
Bitmap? icon = null, icon_active = null;
protected override void OnPaint(PaintEventArgs e)
{
var rect = ClientRectangle.PaddingRect(Padding);
if (rect.Width == 0 || rect.Height == 0 || count < 1) return;
int size = rect.Height;
var g = e.Graphics.High();
#region 初始化位图
if (icon == null || icon.Width != size)
{
icon?.Dispose();
icon = SvgExtend.SvgToBmp(character ?? SvgDb.IcoStar, size, size, Style.Db.FillSecondary);
}
if (icon_active == null || icon_active.Width != size)
{
icon_active?.Dispose();
icon_active = SvgExtend.SvgToBmp(character ?? SvgDb.IcoStar, size, size, fill);
}
if (icon == null || icon_active == null)
{
icon = new Bitmap(size, size);
icon_active = new Bitmap(size, size);
using (var font = new Font(Font.FontFamily, size, Font.Style))
{
var font_size = g.MeasureString(character, font).Size();
int bmp_size = (font_size.Width > font_size.Height ? font_size.Width : font_size.Height);
using (var bmp_diy = new Bitmap(bmp_size, bmp_size))
using (var bmp_diy_active = new Bitmap(bmp_size, bmp_size))
{
Rectangle rect_diy = new Rectangle(0, 0, bmp_size, bmp_size), rect_icon = new Rectangle(0, 0, size, size);
using (var s_f = Helper.SF())
{
using (var g2 = Graphics.FromImage(bmp_diy).HighLay())
{
using (var brush = new SolidBrush(Style.Db.FillSecondary))
{
g2.DrawStr(character, font, brush, rect_diy, s_f);
}
}
using (var g2 = Graphics.FromImage(bmp_diy_active).HighLay())
{
using (var brush = new SolidBrush(fill))
{
g2.DrawStr(character, font, brush, rect_diy, s_f);
}
}
}
using (var g2 = Graphics.FromImage(icon).High())
{
g2.DrawImage(bmp_diy, rect_icon);
}
using (var g2 = Graphics.FromImage(icon_active).High())
{
g2.DrawImage(bmp_diy_active, rect_icon);
}
}
}
}
#endregion
for (int i = 0; i < rect_stars.Length; i++)
{
var it = rect_stars[i];
if (it.AnimationActive)
{
int readvalue = (int)((it.rect.Width - it.rect_i.Width) * it.AnimationActiveValueS), readsize = it.rect_i.Width + readvalue, readsize2 = readvalue / 2;
var rect_ = new Rectangle(it.rect_i.X - readsize2, it.rect_i.Y - readsize2, readsize, readsize);
g.DrawImage(icon, rect_);
using (var attributes = new ImageAttributes())
{
var matrix = new ColorMatrix { Matrix33 = it.AnimationActiveValueO };
attributes.SetColorMatrix(matrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
if (it.half) g.DrawImage(icon_active, new Rectangle(rect_.X, rect_.Y, rect_.Width / 2, rect_.Height), 0, 0, icon_active.Width / 2, icon_active.Height, GraphicsUnit.Pixel, attributes);
else g.DrawImage(icon_active, rect_, 0, 0, icon_active.Width, icon_active.Height, GraphicsUnit.Pixel, attributes);
}
}
else if (it.hover)
{
if (it.half)
{
g.DrawImage(icon, it.rect);
g.DrawImage(icon_active, new Rectangle(it.rect.X, it.rect.Y, it.rect.Width / 2, it.rect.Height), new Rectangle(0, 0, icon_active.Width / 2, icon_active.Height), GraphicsUnit.Pixel);
}
else g.DrawImage(icon_active, it.rect);
}
else if (it.active)
{
if (it.half)
{
g.DrawImage(icon, it.rect_i);
g.DrawImage(icon_active, new Rectangle(it.rect_i.X, it.rect_i.Y, it.rect_i.Width / 2, it.rect_i.Height), new Rectangle(0, 0, icon_active.Width / 2, icon_active.Height), GraphicsUnit.Pixel);
}
else g.DrawImage(icon_active, it.rect_i);
}
else g.DrawImage(icon, it.rect_i);
}
}
#endregion
#region 坐标
RectStar[] rect_stars = new RectStar[0];
protected override void OnSizeChanged(EventArgs e)
{
base.OnSizeChanged(e);
var rect = ClientRectangle.PaddingRect(Padding);
if (rect.Width == 0 || rect.Height == 0 || count < 1) return;
int size = rect.Height, msize = size - (int)(size * 0.8F), msize2 = msize / 2, gap = (int)(8F * Config.Dpi), t_size = size + gap;
var list = new List(count);
int _value_ = (int)_value;
for (int i = 0; i < count; i++)
{
bool _active = _value_ > i, _active_ = _value > i;
var it = new RectStar(this, new Rectangle(rect.X + t_size * i, rect.Y, t_size, size), new Rectangle(rect.X + t_size * i, rect.Y, size, size), msize, msize2)
{
active = _active_,
};
if (_active_ && !_active) it.half = true;
list.Add(it);
}
rect_stars = list.ToArray();
if (autoSize)
{
if (InvokeRequired)
{
Invoke(new Action(() =>
{
Width = list[list.Count - 1].rect.Right;
}));
}
else Width = list[list.Count - 1].rect.Right;
}
}
class RectStar
{
Rate rate;
public RectStar(Rate _rate, Rectangle _rect_mouse, Rectangle _rect, int msize, int msize2)
{
rate = _rate;
rect_mouse = _rect_mouse;
rect = _rect;
rect_i = new Rectangle(_rect.X + msize2, _rect.Y + msize2, _rect.Width - msize, _rect.Height - msize);
}
public Rectangle rect_mouse { get; set; }
public Rectangle rect { get; set; }
public Rectangle rect_i { get; set; }
#region 动画
///
/// 是否移动
///
internal bool hover = false;
///
/// 是否激活
///
internal bool active = false;
internal bool half = false;
internal float AnimationActiveValueO = 0;
internal float AnimationActiveValueS = 0;
internal bool AnimationActive = false;
ITask? ThreadActive = null;
internal bool Animatio(bool _active, bool _hover, bool _half)
{
if (active == _active && hover == _hover)
{
if (half != _half) half = _half; rate.Invalidate();
return false;
}
bool active_old = active, hover_old = hover;
active = _active;
hover = _hover;
half = _half;
if (Config.Animation)
{
ThreadActive?.Dispose();
AnimationActive = true;
var t = Animation.TotalFrames(10, 100);
if (active || hover)
{
if (active && hover)
{
ThreadActive = new ITask((i) =>
{
AnimationActiveValueS = AnimationActiveValueO = Animation.Animate(i, t, 1F, AnimationType.Ball);
rate.Invalidate();
return true;
}, 10, t, () =>
{
AnimationActive = false;
AnimationActiveValueS = AnimationActiveValueO = 1;
rate.Invalidate();
});
}
else
{
if (active_old && hover_old)
{
//仅缩小
ThreadActive = new ITask((i) =>
{
AnimationActiveValueS = 1F - Animation.Animate(i, t, 1F, AnimationType.Ball);
rate.Invalidate();
return true;
}, 10, t, () =>
{
AnimationActive = false;
AnimationActiveValueS = 0;
AnimationActiveValueO = 1;
rate.Invalidate();
});
}
else
{
ThreadActive = new ITask((i) =>
{
AnimationActiveValueO = Animation.Animate(i, t, 1F, AnimationType.Ball);
rate.Invalidate();
return true;
}, 10, t, () =>
{
AnimationActive = false;
AnimationActiveValueS = 0;
AnimationActiveValueO = 1;
rate.Invalidate();
});
}
}
}
else
{
if (active_old && !hover_old)
{
//仅不透明
ThreadActive = new ITask((i) =>
{
AnimationActiveValueO = 1F - Animation.Animate(i, t, 1F, AnimationType.Ball);
rate.Invalidate();
return true;
}, 10, t, () =>
{
AnimationActive = false;
AnimationActiveValueS = AnimationActiveValueO = 0;
rate.Invalidate();
});
}
else
{
ThreadActive = new ITask((i) =>
{
AnimationActiveValueS = AnimationActiveValueO = 1F - Animation.Animate(i, t, 1F, AnimationType.Ball);
rate.Invalidate();
return true;
}, 10, t, () =>
{
AnimationActive = false;
AnimationActiveValueS = AnimationActiveValueO = 0;
rate.Invalidate();
});
}
}
}
else rate.Invalidate();
return true;
}
#endregion
}
#endregion
#region 自动大小
bool autoSize = false;
[Browsable(true)]
[Description("自动宽度"), Category("外观"), DefaultValue(false)]
public override bool AutoSize
{
get => autoSize;
set
{
if (autoSize == value) return;
autoSize = value;
if (value) OnSizeChanged(EventArgs.Empty);
}
}
#endregion
#region 鼠标
#region 提示
TooltipForm? tooltipForm = null;
string? tooltipText = null;
void ShowTips(RectangleF dot_rect, string text)
{
if (text == tooltipText && tooltipForm != null) return;
tooltipText = text;
var _rect = RectangleToScreen(ClientRectangle);
var rect = new Rectangle(_rect.X + (int)dot_rect.X, _rect.Y + (int)dot_rect.Y, (int)dot_rect.Width, (int)dot_rect.Height);
if (tooltipForm == null)
{
tooltipForm = new TooltipForm(this, rect, tooltipText, new TooltipConfig
{
Font = Font,
ArrowAlign = TAlign.Top,
});
tooltipForm.Show(this);
}
else
{
tooltipForm.SetText(rect, tooltipText);
}
}
void CloseTips()
{
tooltipForm?.IClose();
tooltipForm = null;
}
#endregion
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (setvalue) { setvalue = false; return; }
for (int i = 0; i < rect_stars.Length; i++)
{
var it = rect_stars[i];
bool hover = it.rect_mouse.Contains(e.Location);
if (hover)
{
bool half = false;
if (AllowHalf) half = new Rectangle(it.rect.X, it.rect.Y, it.rect.Width / 2, it.rect.Height).Contains(e.Location);
it.Animatio(true, true, half);
for (int j = 0; j < rect_stars.Length; j++)
{
if (i != j) rect_stars[j].Animatio(j < i, false, false);
}
if (Tooltips != null && Tooltips.Length > i) ShowTips(it.rect, Tooltips[i]);
else CloseTips();
return;
}
}
//全部都没激活
_Leave();
}
protected override void OnMouseLeave(EventArgs e)
{
base.OnMouseLeave(e);
_Leave();
}
void _Leave()
{
CloseTips();
int _value_ = (int)_value;
for (int i = 0; i < rect_stars.Length; i++)
{
bool _active = _value_ > i, _active_ = _value > i;
rect_stars[i].Animatio(_active_, false, _active_ && !_active);
}
}
bool setvalue = false;
protected override void OnMouseClick(MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
for (int i = 0; i < rect_stars.Length; i++)
{
if (rect_stars[i].rect_mouse.Contains(e.Location))
{
float old = AllowClear ? _value : -10;
var it = rect_stars[i];
if (AllowHalf)
{
if (new Rectangle(it.rect.X, it.rect.Y, it.rect.Width / 2, it.rect.Height).Contains(e.Location))
{
float valuef = i + 0.5F;
if (valuef == old)
{
Value = 0;
setvalue = true;
_Leave();
}
else Value = valuef;
return;
}
}
int value = i + 1;
if (value == old)
{
Value = 0;
setvalue = true;
_Leave();
}
else Value = value;
return;
}
}
}
base.OnMouseClick(e);
}
#endregion
protected override void Dispose(bool disposing)
{
icon?.Dispose();
icon_active?.Dispose();
base.Dispose(disposing);
}
}
}