#region Imports using DPumpHydr.WinFrmUI.RLT.Manager; using System.ComponentModel; using System.Windows.Forms; using static DPumpHydr.WinFrmUI.RLT.Helper.MaterialDrawHelper; #endregion namespace DPumpHydr.WinFrmUI.RLT.Controls { #region MaterialDivider public sealed class MaterialDivider : Control, MaterialControlI { [Browsable(false)] public int Depth { get; set; } [Browsable(false)] public MaterialSkinManager SkinManager => MaterialSkinManager.Instance; [Browsable(false)] public MaterialMouseState MouseState { get; set; } public MaterialDivider() { SetStyle(ControlStyles.SupportsTransparentBackColor, true); BackColor = SkinManager.DividersColor; Height = 1; } } #endregion }