namespace HStation.RevitDev.RevitDataExport.Entity { public class ObjectPosition { public Position min { get; set; } public Position max { get; set; } public Position getCenter { get { return new Position() { x = (max.x + min.x) / 2, y = (max.y + min.y) / 2, z = (min.z + min.z) / 2 }; } } } public class Position { public float x { get; set; } public float y { get; set; } public float z { get; set; } } }