using System.ComponentModel; namespace HStation.WinFrmUI.Assets { public class PipeViewModel { public PipeViewModel() { } public PipeViewModel(Vmo.PipeMainVmo rhs) { this.ID = rhs.ID; this.Description = rhs.Description; if (rhs.Caliber == null) { this.Caliber = "默认"; } else { this.Caliber = rhs.Caliber.ToString(); } if (rhs.MaterialName == null) { this.MaterialName = "默认"; } else { this.MaterialName = rhs.MaterialName.ToString(); } this.Hazen = rhs.Hazen; this.Darcy = rhs.Darcy; this.Manning = rhs.Manning; this.Name = rhs.Name; this.SortCode = rhs.SortCode; this.KeyWord = rhs.KeyWord; this.IsDefault = rhs.IsDefault; } public void Reset(Vmo.PipeMainVmo rhs) { this.ID = rhs.ID; this.Hazen = rhs.Hazen; this.Darcy = rhs.Darcy; this.Manning = rhs.Manning; if (rhs.Caliber == null) { this.Caliber = "默认"; } else { this.Caliber = rhs.Caliber.ToString(); } this.MaterialName = rhs.MaterialName; this.Description = rhs.Description; this.Name = rhs.Name; this.KeyWord = rhs.KeyWord; this.IsDefault = rhs.IsDefault; this.SortCode = rhs.SortCode; } /// /// ID /// public long ID { get; set; } /// /// 名称 /// [DisplayName("名称")] [Browsable(true)] public string Name { get; set; } /// /// 口径 /// [DisplayName("口径(mm)")] [Browsable(true)] public string Caliber { get; set; } /// /// 材料 /// [DisplayName("材料")] [Browsable(true)] public string MaterialName { get; set; } /// /// Hazen /// [DisplayName("Hazen")] [Browsable(true)] public double Hazen { get; set; } /// /// Darcy /// [DisplayName("Darcy")] [Browsable(true)] public double? Darcy { get; set; } /// /// Manning /// [DisplayName("Manning")] [Browsable(true)] public double? Manning { get; set; } /// /// 排序码 /// [DisplayName("排序码")] [Browsable(true)] public int SortCode { get; set; } /// /// 识别关键字 /// [DisplayName("关键字")] [Browsable(true)] public string KeyWord { get; set; } /// /// 是否默认 /// [DisplayName("是否默认")] [Browsable(true)] public bool IsDefault { get; set; } /// /// 说明 /// [DisplayName("说明")] [Browsable(true)] public string Description { get; set; } } }