using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
//using CloudWaterNetwork.Magnifier;
using Yw.WinFrmUI.Q3d;
//using ConfigApp;
//using DevExpress.Diagram.Core.Layout;
//using DevExpress.DirectX.NativeInterop.Direct2D;
//using DevExpress.Utils.Extensions;
//using dict_py_Inner;
using Newtonsoft.Json;
//using ReflectionManager_NameSpace;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.Common;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Reflection;
using System.Runtime.CompilerServices;
//using System.Runtime.Remoting.Metadata;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
//using System.Windows.Forms.DataVisualization.Charting;
using static Yw.WinFrmUI.Q3d.ObjectEnum;
using static Yw.WinFrmUI.Q3d.MapViewEnum;
using static System.Net.Mime.MediaTypeNames;
using static System.Windows.Forms.AxHost;
using static System.Windows.Forms.LinkLabel;
using static System.Windows.Forms.VisualStyles.VisualStyleElement.Button;
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TrackBar;
using Cursor = System.Windows.Forms.Cursor;
namespace Yw.WinFrmUI.Q3d
{
partial class Drawer
{
///
/// 必需的设计器变量。
///
private IContainer components = null;
///
/// 清理所有正在使用的资源。
///
/// 如果应释放托管资源,为 true;否则为 false。
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region 组件设计器生成的代码
///
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
///
#region 三、设计器
private void InitializeComponent()
{
components = new Container();
timer_draw = new Timer(components);
SuspendLayout();
//
// timer_draw
//
timer_draw.Enabled = true;
timer_draw.Interval = 33;
timer_draw.Tick += timer_draw_Tick;
//
// MapViewer
//
Name = "MapViewer";
Size = new Size(1051, 600);
Load += MapViewer_Load;
KeyDown += MapViewer_KeyDown;
KeyPress += MapViewer_KeyPress;
PreviewKeyDown += MapViewer_PreKeyPress;
ResumeLayout(false);
}
private Bitmap buffer;
private bool is45view = true;
#endregion
#endregion
private Timer timer_draw;
}
}