using System.ComponentModel;
namespace HStation.WinFrmUI.Assets
{
public class FourLinkViewModel
{
public FourLinkViewModel()
{
}
public FourLinkViewModel(Vmo.FourLinkMainVmo rhs)
{
this.ID = rhs.ID;
this.Description = rhs.Description;
if (rhs.Caliber == null)
{
this.Caliber = "默认";
}
else
{
this.Caliber = rhs.Caliber.ToString();
}
if (rhs.MaterialName == null)
{
this.MaterialName = "默认";
}
else
{
this.MaterialName = rhs.MaterialName.ToString();
}
this.Name = rhs.Name;
this.SortCode = rhs.SortCode;
this.KeyWord = rhs.KeyWord;
this.IsDefault = rhs.IsDefault;
this.Coefficient = rhs.Coefficient;
}
public void Reset(Vmo.FourLinkMainVmo rhs)
{
this.ID = rhs.ID;
if (rhs.Caliber == null)
{
this.Caliber = "默认";
}
else
{
this.Caliber = rhs.Caliber.ToString();
}
if (rhs.MaterialName == null)
{
this.MaterialName = "默认";
}
else
{
this.MaterialName = rhs.MaterialName.ToString();
}
this.Description = rhs.Description;
this.Name = rhs.Name;
this.KeyWord = rhs.KeyWord;
this.IsDefault = rhs.IsDefault;
this.SortCode = rhs.SortCode;
this.Coefficient = rhs.Coefficient;
}
///
/// ID
///
public long ID { get; set; }
///
/// 名称
///
[DisplayName("名称")]
[Browsable(true)]
public string Name { get; set; }
///
/// 口径
///
[DisplayName("口径(mm)")]
[Browsable(true)]
public string Caliber { get; set; }
///
/// 材料
///
[DisplayName("材料")]
[Browsable(true)]
public string MaterialName { get; set; }
///
/// 系数
///
[DisplayName("损失系数")]
[Browsable(true)]
public double? Coefficient { get; set; }
///
/// 排序码
///
[DisplayName("排序码")]
[Browsable(true)]
public int SortCode { get; set; }
///
/// 识别关键字
///
[DisplayName("关键字")]
[Browsable(true)]
public string KeyWord { get; set; }
///
/// 是否默认
///
[DisplayName("是否默认")]
[Browsable(true)]
public bool IsDefault { get; set; }
///
/// 说明
///
[DisplayName("说明")]
[Browsable(true)]
public string Description { get; set; }
}
}