using System.ComponentModel; using System.Drawing; using System.Windows.Forms; //using CloudWaterNetwork.Magnifier; using Yw.WinFrmUI.Q3d; //using ConfigApp; //using DevExpress.Diagram.Core.Layout; //using DevExpress.DirectX.NativeInterop.Direct2D; //using DevExpress.Utils.Extensions; //using dict_py_Inner; using Newtonsoft.Json; //using ReflectionManager_NameSpace; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Data.Common; using System.Diagnostics; using System.Drawing; using System.IO; using System.Linq; using System.Numerics; using System.Reflection; using System.Runtime.CompilerServices; //using System.Runtime.Remoting.Metadata; using System.Security.Cryptography; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; //using System.Windows.Forms.DataVisualization.Charting; using static Yw.WinFrmUI.Q3d.ObjectEnum; using static Yw.WinFrmUI.Q3d.MapViewEnum; using static System.Net.Mime.MediaTypeNames; using static System.Windows.Forms.AxHost; using static System.Windows.Forms.LinkLabel; using static System.Windows.Forms.VisualStyles.VisualStyleElement.Button; using static System.Windows.Forms.VisualStyles.VisualStyleElement.TrackBar; using Cursor = System.Windows.Forms.Cursor; namespace Yw.WinFrmUI.Q3d { partial class Drawer { /// /// 必需的设计器变量。 /// private IContainer components = null; /// /// 清理所有正在使用的资源。 /// /// 如果应释放托管资源,为 true;否则为 false。 protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region 组件设计器生成的代码 /// /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容。 /// #region 三、设计器 private void InitializeComponent() { components = new Container(); timer_draw = new Timer(components); SuspendLayout(); // // timer_draw // timer_draw.Enabled = true; timer_draw.Interval = 33; timer_draw.Tick += timer_draw_Tick; // // MapViewer // Name = "MapViewer"; Size = new Size(1051, 600); Load += MapViewer_Load; KeyDown += MapViewer_KeyDown; KeyPress += MapViewer_KeyPress; PreviewKeyDown += MapViewer_PreKeyPress; ResumeLayout(false); } private Bitmap buffer; private bool is45view = true; #endregion #endregion private Timer timer_draw; } }