// 流向动画设置 function setFlowAnimation(data) { // viewer.getModel().isolateComponentsById(components, Glodon.Bimface.Viewer.IsolateOption.MakeOthersTranslucent); // 动画 flowEffectConfig1 = new Glodon.Bimface.Plugins.Animation.FlowEffectConfig(); // 构造水流动画对象 flowEffect1 flowEffectConfig1.material = data; flowEffectConfig1.speed = [0.01, 0]; flowEffectConfig1.viewer = _viewer; flowEffect1 = new Glodon.Bimface.Plugins.Animation.FlowEffect(flowEffectConfig1); flowEffect1.play(); }