using HStation.Assets;
namespace HStation.WinFrmUI
{
public class ElbowSingleMatchingViewModel
{
public ElbowSingleMatchingViewModel()
{
}
public ElbowSingleMatchingViewModel(Vmo.AssetsElbowMainVmo rhs)
{
this.Caliber = rhs.Caliber;
this.ID = rhs.ID;
this.Material = rhs.Material;
this.ModelType = rhs.Name;
this.MinorLoss = rhs.MinorLoss;
this.Angle = rhs.Angle;
this.ElbowLengthType = rhs.ElbowLengthType;
}
///
/// ID
///
[DisplayName("ID")]
[Browsable(false)]
public long ID { get; set; }
///
/// 型号名
///
[DisplayName("型号名")]
[Browsable(true)]
public string ModelType { get; set; }
///
/// 材质
///
[DisplayName("材质")]
[Browsable(true)]
public string Material { get; set; }
///
/// 口径
///
[DisplayName("口径")]
[Browsable(true)]
public double? Caliber { get; set; }
///
/// 损失系数
///
[DisplayName("损失系数")]
[Browsable(true)]
public double? MinorLoss { get; set; }
///
/// 管路连接长度
///
[DisplayName("弯头类型")]
[Browsable(true)]
public eLengthType? ElbowLengthType { get; set; }
///
/// 角度
///
[DisplayName("角度")]
[Browsable(true)]
public int? Angle { get; set; }
}
}