using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Yw.WinFrmUI.Q3D { [Serializable] class JunctionModel : Q3DNodeCalcModel { /// /// 需水量 /// public float Demand { get; set; } /// /// 用水模式编号 /// public string PatternID { get; set; } public override string ToString() { var pTemp = PatternID; if (string.IsNullOrEmpty(pTemp) || pTemp == ";") pTemp = ""; return $"{ID}\t{Z}\t{Demand}\t{pTemp}\t;\t"; } public MeterModel ToMeter() { return new MeterModel() { Z = base.Z, ID = base.ID, Name = base.Name, Status = base.Status, X = base.X, Y = base.Y, }; } public NozzleModel ToNozzle() { return new NozzleModel() { Y = base.Y, X = base.X, Status = base.Status, Name = base.Name, ID = base.ID, Z = base.Z, }; } } }