using Newtonsoft.Json; using System.Data; using System.Numerics; using System.Text; using Cursor = System.Windows.Forms.Cursor; namespace HydroUI { public partial class MapViewer : XtraUserControl { #region 一、全局 #region 初始化 //public MapViewer() //{ // InitializeComponent(); // //_Template = new Template(); // //toolStrip1.Visible = false; // MapCenter = PointF.Empty; // zoom = 1.0f; // DoubleBuffered = true; // SetStyle(ControlStyles.SupportsTransparentBackColor, true); // BackColor = Color.Transparent; //} private bool _showToolBar = true; [DisplayName("显示工具栏")] public bool showToolBar { get { return _showToolBar;// this.panel1==null?true:Visible; } set { _showToolBar = value; if (this.panel1 != null) this.panel1.Visible = value; } } private bool _showStatusBar = true; [DisplayName("显示状态栏")] public bool ShowStatusBar { get { return _showStatusBar;// this.panel1==null?true:Visible; } set { _showStatusBar = value; if (this.statusStrip1 != null) this.statusStrip1.Visible = value; } } private bool _showPropertyForm = true; [DisplayName("显示属性栏")] public bool ShowPropertyForm { get { return _showPropertyForm;// this.panel1==null?true:Visible; } set { _showPropertyForm = value; if (this.propertyForm != null) this.propertyForm.Visible = value; } } //public MapViewer() //{ // this.showToolBar = false; // //this.showToolBar = false; // InitializeComponent(); // MapCenter = PointF.Empty; // zoom = 1.0f; // DoubleBuffered = true; // SetStyle(ControlStyles.SupportsTransparentBackColor, true); // BackColor = Color.Transparent; //} public MapViewer(bool showToolBar = false) { this.showToolBar = showToolBar; InitializeComponent(); //var propertyForm = new PropertyForm(); //propertyForm.Dock = DockStyle.Right; //this.Controls.Add(propertyForm); MapCenter = PointF.Empty; zoom = 1.0f; DoubleBuffered = true; SetStyle(ControlStyles.SupportsTransparentBackColor, true); BackColor = Color.Transparent; //if (!showToolBar) this.panel1.Visible = false; } public MapViewer() { this.showToolBar = false; InitializeComponent(); MapCenter = PointF.Empty; zoom = 1.0f; SetStyle(ControlStyles.SupportsTransparentBackColor, true); BackColor = Color.Transparent; } public void SetEditMode(bool isEditMode) { _IsEditMode = isEditMode; } private void MapViewer_Load(object sender, EventArgs e) { GlobalObject.PropertyForm = this.propertyForm; this.panel1.Visible = _showToolBar; this.statusStrip1.Visible = _showStatusBar; cb_Node_Colour.Items.Clear(); cb_Link_Colour.Items.Clear(); //repositoryItemComboBox1.Items.Add(ColourType.无); cb_Link_Colour.Items.Add(ColourType.无); int i = 0; //遍历ColourType // 遍历枚举类型 foreach (ColourType colour in Enum.GetValues(typeof(ColourType))) { if (i <= Colour.NodeTypeCount) cb_Node_Colour.Items.Add(colour); else cb_Link_Colour.Items.Add(colour); i++; } cb_Node_Colour.SelectedIndex = 0; cb_Link_Colour.SelectedIndex = 0; map.Init(TC, new DrawDelegate[] { Draw, Draw, DrawBackGroud, DrawH }, new MouseDelegate[] { mapMouseDown, mapMouseMove, mapMouseUp, mapMouseWheel }); TContainer TCCube = new TContainer(); TCCube.template = new Template(); TCCube.template.network = new MapViewNetWork(); TCCube.template.network.Areas = new List(); Cube cb = new Cube(); foreach (var item in cb.FacesVertices) { AreaViewModel area = new AreaViewModel(); area.ID = item.Key.ToString(); area.InnerNodes = new List(); //area.Name= item.Key.ToString(); //6个面设置不一样的颜色 switch (item.Key) { case 1: area.color = Color.Red; area.Name = "右"; break; case 2: area.color = Color.SkyBlue; area.Name = "左"; break; case 3: area.color = Color.Green; area.Name = "后"; break; case 4: area.color = Color.DarkBlue; area.Name = "前"; break; case 5: area.color = Color.Purple; area.Name = "上"; break; case 6: area.color = Color.Orange; area.Name = "下"; break; default: area.color = Color.White; break; } foreach (var p in item.Value) { NodeViewModel node = new NodeViewModel(); node.X = p.X; node.Y = p.Y; node.Elev = p.Z; area.InnerNodes.Add(node); } TCCube.template.network.Areas.Add(area); } CubeView.Init(TCCube, new DrawDelegate[] { Draw, Draw, DrawBackGroud, DrawH }, new MouseDelegate[] { CubeViewMouseDown, CubeViewMouseMove, CubeViewMouseUp, mapMouseWheel }); } #endregion #region 对外开放,全局控制方法 public bool LoadData(bool isDelCache = false) { if (_Template == null) return false; if (isDelCache || _Template.network == null) { if (!_Template.loadInpFile()) { //MessageBox.Show("读取地图失败"); _Template.network = new MapViewNetWork(); //return false; } } SuspendLayout(); if (_ViewModel == null) { if (!_IsEditMode) { if (param == null) param = new dict(); _Template.network.LoadRepeaters(_Template.MaxLevel, param, _ViewModel, !_IsEditMode); } else { if (param == null) param = new dict(); _Template.network.LoadRepeaters(_Template.MaxLevel, param, null, !_IsEditMode); } } else { if (_IsEditMode) { if (param == null) param = new dict(); _Template.network.LoadRepeaters(_Template.MaxLevel, param, _ViewModel, !_IsEditMode); } else { if (param == null) param = new dict(); _Template.network.LoadRepeaters(_Template.MaxLevel, param, null, !_IsEditMode); } } if (GlobalObject.PropertyForm != null) { GlobalObject.PropertyForm.SetEnabled(_IsEditMode); GlobalObject.PropertyForm.SetNet(_Template.network); //_Template.network.MapObjects.AddUndoRedoSupport(GlobalObject.PropertyForm.propertyGrid); } SetStartEndPoint(_Template.Node1, _Template.Node2); ResumeLayout(false); return true; } Dictionary _ViewModel = null; public void Clear() { _Template = null; MapCenter = PointF.Empty; zoom = 1.0f; Rotation = 0; RotationF = 90; SetMapInvalidate(); } public void SetData(Template template, dict param = null, Dictionary viewMode = null) { this.param = param; bool reLoad = _Template == template; this._Template = template; this._ViewModel = viewMode; if (!LoadData()) return; if (!reLoad) { if (_Template.view == null) InitCenter(); else { this.mapOption = _Template.view.Copy(); SetMapInvalidate(); } } 刷新楼层ToolStripMenuItem_Click(1, new EventArgs()); label_center.Text = $"center:({MapCenter.X.ToString("0.00")} ,{MapCenter.Y.ToString("0.00")})"; label_zoom.Text = $"Zoom:{zoom.ToString("0.000")}"; toolStripStatusLabel_rotation.Text = $"Rotation:({Rotation.ToString("0")},{RotationF.ToString("0")})"; } private void InitCenter() { //MapCenter var p = PointF.Empty; float x0 = 99999999999f, y0 = 99999999999f, x1 = -99999999999f, y1 = -99999999999f; foreach (NodeViewModel junction in _Nodes) { p.X += (float)junction.X; p.Y += (float)junction.Y; if (x0 > junction.X) x0 = junction.X; if (y0 > junction.Y) y0 = junction.Y; if (x1 < junction.X) x1 = junction.X; if (y1 < junction.Y) y1 = junction.Y; } float x_span = x1 - x0, y_span = y1 - y0; zoom = Math.Min(this.map.Width / x_span, this.map.Height / y_span); zoom = Math.Max(zoom, MinZoom); zoom = Math.Min(zoom, MaxZoom); Rotation = 0; RotationF = 90; if (_Nodes.Count > 0) { p.X /= _Nodes.Count; p.Y /= _Nodes.Count; } MapCenter = p; } public void SetMapInvalidate() { _needPaintAll = true; PMin_Show = ScreenToMap(new PointF(0, this.map.Height)); PMax_Show = ScreenToMap(new PointF(this.map.Width, 0)); _timerDraw = true; } public void SetStartEndPoint(String node1, string node2) { _StartPoint = node1; _EndPoint = node2; SetMapInvalidate(); } public void Set3DView(bool is3Dview, double 俯视角度) { this.RotationF = 俯视角度; this.is3Dview = is3Dview; SetMapInvalidate(); } public void SetRotation(double d) { this.Rotation = d; SetMapInvalidate(); } #endregion #region 重绘函数 bool _needPaintAll { get { return __needpaintall; } set { __needpaintall = value; } } PointF[] getCurclePoints(int num) { PointF[] points = new PointF[num + 1]; float angle = 0; for (int i = 0; i < points.Length; i++) { float x = (float)Math.Cos(angle); float y = (float)Math.Sin(angle); points[i] = new PointF(x, y); angle += 2 * (float)Math.PI / num; } points[num] = points[0]; return points; } private void timer_draw_Tick(object sender, EventArgs e) { _mouseHoverCheckFlag = true; if (_timerDraw && map.Status == DrawingStatus.Ready) { this.map.Invalidate(); this.CubeView.Invalidate(); _timerDraw = false; } } protected override void OnResize(EventArgs e) { base.OnResize(e); // 当控件尺寸改变时,触发重绘 this.SetMapInvalidate(); } #endregion #region 鼠标事件 void mapMouseDown(MouseEventArgs e) { base.OnMouseDown(e); _ClickStartPos = new PointF(e.X, e.Y); DragStartPos = ScreenToMap(new PointF(e.X, e.Y)); mousePosition = _MousePosition = ScreenToMap(new PointF(e.X, e.Y)); if (e.Button == MouseButtons.Left && _isInsertingObject) { } else if (e.Button == MouseButtons.Middle || e.Button == MouseButtons.XButton2) { if (ModifierKeys == Keys.Control || ModifierKeys == Keys.Shift)//按下框选放大 { DragStartPos = ScreenToMap(new PointF(e.X, e.Y)); _isDragging = true; } else { _lastCursor = this.Cursor; this.Cursor = Cursors.SizeAll; MapCenter0 = MapCenter; mapOption0 = mapOption.Copy(); _isPanning = true; } } else if (e.Button == MouseButtons.Left && _mouseState == MouseState.无) { if (ModifierKeys == Keys.Shift) { var point = ScreenToMap(new PointF(e.X, e.Y)); if (!_isDrawingPolygon) { // 开始绘制多边形 polygonPoints.Clear(); _isDrawingPolygon = true; } polygonPoints.Add(point); mousePosition = _MousePosition = ScreenToMap(new PointF(e.X, e.Y)); SetMapInvalidate(); return; } if (_isDrawingPolygon) { return; } //移动 if (_IsEditMode && selectedObjs.Count >= 1) //&& selectedObjs[0].isNode()) { List nodes = selectedNodes; foreach (NodeViewModel node in nodes) { PointF mapPos = WorldPointToMapPoint(node); PointF currentPoint = MapToScreen(mapPos); if (Get_dist(new PointF(e.X, e.Y), currentPoint) < 15f) { _NewNet.Nodes.AddRange(selectedNodes); _NewNet.Links.AddRange(selectedLinks); _isMovingObject = true; _OperaNode = node; _undoOldValue = node.Position3D; break; } } } if (!_isMovingObject)//拖拽选择 { DragStartPos = ScreenToMap(new PointF(e.X, e.Y)); _isDragging = true; } } else if (e.Button == MouseButtons.Left && _mouseState == MouseState.设置底图范围) { _mouseState = MouseState.无; DragStartPos = ScreenToMap(new PointF(e.X, e.Y)); BackGroudPicLeftPos = MapPointToWorldPoint(ScreenToMap(new PointF(e.X, e.Y)), _Template.BackGroundElev); _isSettingBackGroundPictur = true; } else if (e.Button == MouseButtons.Right) { RotaStartPos = new PointF(e.X, e.Y); Rotation0 = Rotation; 俯视角度_start = RotationF; _lastCursor = this.Cursor; Cursor = Cursors.Hand; mapOption0 = mapOption.Copy(); _isRotating = true; } } private bool IsPointInPolygon(PointF point, List polygon) { int count = polygon.Count; bool inside = false; PointF p1, p2; for (int i = 0, j = count - 1; i < count; j = i++) { p1 = polygon[i]; p2 = polygon[j]; if (((p1.Y > point.Y) != (p2.Y > point.Y)) && (point.X < (p2.X - p1.X) * (point.Y - p1.Y) / (p2.Y - p1.Y) + p1.X)) { inside = !inside; } } return inside; } public void InsertNet(Template temp) { _isInsertingObject = true; _newTemplate = temp; _undoOldValue = new PointF3D(0, 0, 0); _OperaNode = temp.network.Nodes.Find(node => node.ID == temp.Node1); } bool controlDown = false; PointF _MousePosition = new PointF(0, 0); void mapMouseMove(MouseEventArgs e) { bool flag = false; _MousePosition = ScreenToMap(new PointF(e.X, e.Y)); if (_isMovingObject) { PointF pointF = MapPointToWorldPoint(_MousePosition, _OperaNode.Elev); PointF3D pointF3D = (PointF3D)_undoOldValue; if (!float.IsInfinity(pointF.X) && !float.IsInfinity(pointF.Y)) { _newTemplate.OffSet = new PointF3D(pointF.X - pointF3D.X, pointF.Y - pointF3D.Y, 0f); } GlobalObject.PropertyForm.propertyGrid.Refresh(); flag = true; } else if (_isPainting) { flag = true; } else if (_isPanning) { PointF rotateVector = GetRotateVector(new PointF(e.X, e.Y), new PointF(_lastMouseX, _lastMouseY)); MapCenter = new PointF(MapCenter.X - rotateVector.X / Zoom.X, MapCenter.Y - rotateVector.Y / Zoom.Y); label_center.Text = "center:(" + MapCenter.X.ToString("0.000") + " ," + MapCenter.Y.ToString("0.000") + ")"; flag = true; } else if (_isDragging || _isDrawingPolygon || _isSettingBackGroundPictur) { mousePosition = _MousePosition; flag = true; } else if (_isRotating) { mousePosition = _MousePosition; bool flag2 = RotaStartPos.Y >= (float)(map.Height / 2); if (Control.ModifierKeys != Keys.Alt) { Rotation = Rotation0 + (double)(((float)e.X - RotaStartPos.X) * 180f) * 2.5 / (double)(float)map.Width * (double)(flag2 ? 1 : 1); } if (Control.ModifierKeys != Keys.Shift) { RotationF = 俯视角度_start + (double)(((float)e.Y - RotaStartPos.Y) * 180f) * 2.5 / (double)(float)map.Height; } if (RotationF > 90.0) { RotationF = 90.0; } if (RotationF < 0.0) { RotationF = 0.0; } flag = true; } else if (_isInsertingObject) { PointF pointF2 = MapPointToWorldPoint(_MousePosition, _OperaNode.Elev); PointF3D pointF3D2 = (PointF3D)_undoOldValue; if (!float.IsInfinity(pointF2.X) && !float.IsInfinity(pointF2.Y)) { _newTemplate.OffSet = new PointF3D(pointF2.X - pointF3D2.X, pointF2.Y - pointF3D2.Y, 0f); } GlobalObject.PropertyForm.propertyGrid.Refresh(); flag = true; } if (_mouseHoverCheckFlag) { _mouseHoverCheckFlag = false; PointF clickedPoint = new PointF(e.X, e.Y); IBaseViewModel obj_by_ScreenPoint = GetObj_by_ScreenPoint(clickedPoint); if ((hoveredObjs.Count <= 0 || hoveredObjs[0] != obj_by_ScreenPoint) && (hoveredObjs.Count != 0 || obj_by_ScreenPoint != null)) { flag = true; hoveredObjs.ForEach(delegate (IBaseViewModel o) { o.Hovered = false; }); hoveredObjs.Clear(); if (obj_by_ScreenPoint != null) { obj_by_ScreenPoint.Hovered = true; hoveredObjs.Add(obj_by_ScreenPoint); } } } if (flag) { SetMapInvalidate(); } label_mouse.Text = "X:" + e.X.ToString("0") + " Y:" + e.Y.ToString("0") + " [Map]X:" + _MousePosition.X.ToString("0.00") + " Y:" + _MousePosition.Y.ToString("0.00"); _lastMouseX = e.X; _lastMouseY = e.Y; } bool RectangContain(RectangleF r, PointF p) { var x = p.X; var y = p.Y; if (r.X <= x && x < r.X + r.Width && r.Y <= y) { return y < r.Y + r.Height; } return false; } /// /// 用于绘制管线 /// NodeViewModel _select_junction1 = null; NodeViewModel _select_junction2 = null; DateTime _lastMouseUp = DateTime.Now; int doubleClick_Delay = 500;//毫秒 bool recordView = false; void mapMouseUp(MouseEventArgs e) { //BookMark :鼠标抬起事件 base.OnMouseUp(e); bool isMouseMoved = Get_dist(_ClickStartPos, new PointF(e.X, e.Y)) > 10; bool isdoubleClick = (DateTime.Now - _lastMouseUp).TotalMilliseconds <= doubleClick_Delay; _lastMouseUp = DateTime.Now; if /*框选放大*/(ModifierKeys == Keys.Control && (e.Button == MouseButtons.Middle || e.Button == MouseButtons.XButton2)) { _isDragging = false; this.Cursor = _lastCursor; mapOption0 = mapOption; var _lastMousePosition = DragStartPos; List objs = new List(); // 绘制矩形 var start = new Point((int)Math.Min(mousePosition.X, _lastMousePosition.X), (int)Math.Min(mousePosition.Y, _lastMousePosition.Y)); var size = new Size((int)Math.Abs(_lastMousePosition.X - mousePosition.X), (int)Math.Abs(_lastMousePosition.Y - mousePosition.Y)); var rectangle0 = new Rectangle(start, size); var new_center = MapPointToWorldPoint(new PointF(start.X + size.Width / 2, start.Y + size.Height / 2)); this.MapCenter = new_center; this.zoom = Math.Max(1.0f * this.map.Width / size.Width, 1.0f * this.map.Height / size.Height); if (recordView) MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); label_center.Text = $"center:({MapCenter.X.ToString("0.000")} ,{MapCenter.Y.ToString("0.000")})"; label_zoom.Text = $"Zoom:{zoom.ToString("0.000")}"; SetMapInvalidate(); return; } if /*放大镜*/(ModifierKeys == Keys.Shift && (e.Button == MouseButtons.Middle || e.Button == MouseButtons.XButton2)) { _isDragging = false; this.Cursor = _lastCursor; var _lastMousePosition = DragStartPos; List objs = new List(); // 绘制矩形 var start = new Point((int)Math.Min(mousePosition.X, _lastMousePosition.X), (int)Math.Min(mousePosition.Y, _lastMousePosition.Y)); var size = new Size((int)Math.Abs(_lastMousePosition.X - mousePosition.X), (int)Math.Abs(_lastMousePosition.Y - mousePosition.Y)); var rectangle0 = new Rectangle(start, size); for (int i = 0; i < _Nodes.Count; i++) { var node = _Nodes[i] as NodeViewModel; PointF p = WorldPointToMapPoint(node); if (rectangle0.Contains( (int)p.X, (int)p.Y)) { //_Nodes[i].Selected = true; //selectedObjs.Add(_Nodes[i]); objs.Add(node); } } for (int i = 0; i < _Links.Count; i++) { var link = _Links[i] as LinkViewModel; //PointF p = GetPointF(Pipes[i]); if (rectangle0.Contains(new Point((int)link.Position.X, (int)link.Position.Y))) { //_Links[i].Selected = true; //selectedObjs.Add(_Links[i]); objs.Add(link); } } Form_Magnifier fr = new Form_Magnifier(objs); fr.ShowDialog(); return; } if /*平移视角*/(ModifierKeys == Keys.None && (e.Button == MouseButtons.Middle || e.Button == MouseButtons.XButton2)) { if (recordView) MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); this.Cursor = _lastCursor; _isPanning = false; return; } if /*设置背景*/(e.Button == MouseButtons.Left && _isSettingBackGroundPictur) { _Template.BackGroundPoint1 = BackGroudPicLeftPos; _Template.BackGroundPoint2 = MapPointToWorldPoint(mousePosition, _Template.BackGroundElev); _isSettingBackGroundPictur = false; mapOption.isShowPic = true; this.Cursor = _lastCursor; SetMapInvalidate(); return; } if /*插入结构*/(e.Button == MouseButtons.Left && _isInsertingObject) { var net = _newTemplate.network;//clone var net0 = _newTemplate.network.DeepCopy(); List nodes = _Nodes.Select(node => (NodeViewModel)node).ToList(); float minDist = 100f; NodeViewModel minNode = null; foreach (NodeViewModel node in nodes) { PointF mapPos = WorldPointToMapPoint(node); PointF currentPoint = MapToScreen(mapPos); float currentDist = 0; if (node != _OperaNode && (currentDist = Get_dist(new PointF(e.X, e.Y), currentPoint)) < 15f) { if (currentDist < minDist) currentDist = minDist; minNode = node; break; } } float dx, dy, dz; if (ModifierKeys != Keys.Alt && minNode != null) { var p1 = (PointF3D)_undoOldValue; var p2 = minNode.Position3D; //var dd = _newTemplate.OffSet; dx = p2.X - p1.X; dy = p2.Y - p1.Y; dz = p2.Z - p1.Z; } else { _NewNet.Clear(); _OperaNode = null; _isInsertingObject = false; this.SetMapInvalidate(); return; } net.Nodes.ForEach(n => { ((NodeViewModel)n).Position3D = new PointF3D(n.X + dx, n.Y + dy, n.Elev + dz); }); var list = _Network.Add(net); var j = _Network.AddPipe(minNode, _OperaNode); list.Add(j); _OperaNode = null; _NewNet.Clear(); _Network.BuildRelation(); selectedObjs.ForEach(o => o.Selected = false); selectedObjs.Clear(); list.ForEach(m => m.Selected = true); selectedObjs.AddRange(list); MapObjectExtensions.AddCommand(_Network, "Add", null, list); _isInsertingObject = false; _newTemplate.network = net0; _isInsertingObject = true; _undoOldValue = new PointF3D(0, 0, 0); _OperaNode = _newTemplate.network.Nodes.Find(node => node.ID == _newTemplate.Node1) as NodeViewModel; SetMapInvalidate(); return; } if /*多边形选择*/(_isDrawingPolygon && e.Button == MouseButtons.Left && ModifierKeys == Keys.None) { _isDrawingPolygon = false; if (polygonPoints.Count >= 3) { _Nodes.ForEach(n0 => { var n = (NodeViewModel)n0; if (IsPointInPolygon(WorldPointToMapPoint(n), polygonPoints)) { selectedObjs.Add(n); n.Selected = true; } }); _Links.ForEach(n0 => { var n = (LinkViewModel)n0; if (IsPointInPolygon(WorldPointToMapPoint(n.Position, n.Elev), polygonPoints)) { selectedObjs.Add(n); n.Selected = true; } }); } SetMapInvalidate(); // 结束绘制多边形 return; } if /*移动对象*/(_isMovingObject && isMouseMoved && e.Button == MouseButtons.Left) { List nodes = _Nodes.Select(n => (NodeViewModel)n).ToList(); float minDist = 100f; NodeViewModel minNode = null; foreach (NodeViewModel node in nodes) { PointF mapPos = WorldPointToMapPoint(node); PointF currentPoint = MapToScreen(mapPos); float currentDist = 0; if (node != _OperaNode && (currentDist = Get_dist(new PointF(e.X, e.Y), currentPoint)) < 15f) { if (currentDist < minDist) currentDist = minDist; minNode = node; break; } } if (ModifierKeys != Keys.Alt && minNode != null) { _isMovingObject = false; var p1 = (PointF3D)_undoOldValue; var p2 = minNode.Position3D; var dd = _newTemplate.OffSet; var dx = p2.X - p1.X; var dy = p2.Y - p1.Y; var dz = p2.Z - p1.Z; selectedNodes.ForEach(n => { n.Position3D = new PointF3D(n.X + dx, n.Y + dy, n.Elev + dz); }); List newPositons = selectedNodes.Select(n => n.Position3D).ToList(); List oldPositons = newPositons.Select(n => new PointF3D(n.X - dx, n.Y - dy, n.Z - dz)).ToList(); MapObjectExtensions.AddCommand(selectedNodes, "Position3D", oldPositons, newPositons); var l = new List(); l.Add(_Network.AddPipe(_OperaNode, minNode)); if (l.Count > 0) MapObjectExtensions.AddCommand(_Network, "Add", null, l); _OperaNode = null; _NewNet.Clear(); } else { _isMovingObject = false; var p1 = (PointF3D)_undoOldValue; var p2 = _OperaNode.Position3D; var dd = _newTemplate.OffSet; var dx = dd.X; //p2.X - p1.X; var dy = dd.Y;// p2.Y - p1.Y; var dz = dd.Z;// p2.Z - p1.Z; selectedNodes.ForEach(n => { n.Position3D = new PointF3D(n.X + dx, n.Y + dy, n.Elev + dz); }); List newPositons = selectedNodes.Select(n => n.Position3D).ToList(); List oldPositons = newPositons.Select(n => new PointF3D(n.X - dx, n.Y - dy, n.Z - dz)).ToList(); MapObjectExtensions.AddCommand(selectedNodes, "Position3D", oldPositons, newPositons); _OperaNode = null; _NewNet.Clear(); } this.SetMapInvalidate(); return; } if /*取消移动对象*/(_isMovingObject && !isMouseMoved && e.Button == MouseButtons.Left) { _isMovingObject = false; var p1 = (PointF3D)_undoOldValue; var p2 = _OperaNode.Position3D; var dd = _newTemplate.OffSet; var dx = dd.X; //p2.X - p1.X; var dy = dd.Y;// p2.Y - p1.Y; var dz = dd.Z;// p2.Z - p1.Z; //selectedNodes.ForEach(n => { n.Position3D = new PointF3D(n.X + dx, n.Y + dy, n.Elev + dz); }); //List newPositons = selectedNodes.Select(n => n.Position3D).ToList(); //List oldPositons = newPositons.Select(n => new PointF3D(n.X - dx, n.Y - dy, n.Z - dz)).ToList(); //MapObjectExtensions.AddCommand(selectedNodes, "Position3D", oldPositons, newPositons); _OperaNode = null; _NewNet.Clear(); return; } if /*特殊功能*/(_mouseState != MouseState.无 && e.Button == MouseButtons.Left) { PointF p; float z; NodeViewModel n; switch (_mouseState) { case MouseState.新增节点: getPointAndHeight(e, out p, out z); n = _Network.AddJunction(p, z); MapObjectExtensions.AddCommand(_Network, "Add", null, new List() { n }); break; case MouseState.新建水表: getPointAndHeight(e, out p, out z); n = _Network.AddMeter(p); MapObjectExtensions.AddCommand(_Network, "Add", null, new List() { n }); break; case MouseState.新建水库: getPointAndHeight(e, out p, out z); n = _Network.AddReservoir(p); MapObjectExtensions.AddCommand(_Network, "Add", null, new List() { n }); break; case MouseState.新建水池: getPointAndHeight(e, out p, out z); n = _Network.AddTank(p); MapObjectExtensions.AddCommand(_Network, "Add", null, new List() { n }); break; case MouseState.新增管线: case MouseState.新增立管: case MouseState.新建水泵: case MouseState.新建阀门: case MouseState.新建重复器: if (_select_junction1 == null) { if (_mouseState == MouseState.新增立管) { var m = ScreenToVMap(new PointF(e.X, e.Y)); z = m.Y; p = new PointF(m.X, 0); Set_junction1(e); } else { getPointAndHeight(e, out p, out z); Set_junction1(e); } } else { if (_mouseState == MouseState.新增立管) { //需要把鼠标位置转换为立管的位置,获取鼠标位置的高程 var wPos = GetZZWorldPoint(_select_junction1.Position3D, _MousePosition, new Vector3(0, 0, 1)); //var m = ScreenToVMap(new PointF(e.X, e.Y)); //z = m.Y; p = new PointF(wPos.X, wPos.Y); var l = AddLink(new PointF(e.X, e.Y), isdoubleClick, p, wPos.Z); if (l.Count > 0) MapObjectExtensions.AddCommand(_Network, "Add", null, l); } else { if (mapOption.IsOrtho) { var wPos = GetZZWorldPoint(_select_junction1.Position3D, _MousePosition, new Vector3(1, 1, 0)); //getPointAndHeight(e, _select_junction1, out p, out z); p = new PointF(wPos.X, wPos.Y); var l = AddLink(new PointF(e.X, e.Y), isdoubleClick, p, wPos.Z); if (l.Count > 0) MapObjectExtensions.AddCommand(_Network, "Add", null, l); } else { getPointAndHeight(e, _select_junction1, out p, out z); var l = AddLink(new PointF(e.X, e.Y), isdoubleClick, p, z); if (l.Count > 0) MapObjectExtensions.AddCommand(_Network, "Add", null, l); } } } break; } _Network.BuildRelation(); SetMapInvalidate(); } if /*锁定点选*/(GlobalObject.LockSelect && !isMouseMoved && _mouseState == MouseState.无 && e.Button == MouseButtons.Left) { _isDragging = false; // 遍历所有点,找出最近的点 PointF clickedPoint = new PointF(e.X, e.Y); //ScreenToMap(new PointF(e.X, e.Y)); var obj = GetObj_by_ScreenPoint(clickedPoint); bool isJunction = obj is NodeViewModel; if (obj != null) { GlobalObject.PropertyForm.SetObjs(new List() { obj }); if (isJunction) _OperaNode = (NodeViewModel)obj; mousePosition = new PointF(0, 0); SetMapInvalidate(); } else { GlobalObject.PropertyForm.SetObjs(new List() { }); _OperaNode = null; mousePosition = new PointF(0, 0); SetMapInvalidate(); } return; } if /*锁定框选*/(GlobalObject.LockSelect && isMouseMoved && _mouseState == MouseState.无 && e.Button == MouseButtons.Left) { _isDragging = false; Cursor = Cursors.Default; var _lastMousePosition = DragStartPos; // 绘制矩形 var start = new PointF((float)Math.Min(mousePosition.X, _lastMousePosition.X), (float)Math.Min(mousePosition.Y, _lastMousePosition.Y)); var size = new SizeF((float)Math.Abs(_lastMousePosition.X - mousePosition.X), (float)Math.Abs(_lastMousePosition.Y - mousePosition.Y)); var rectangle0 = new RectangleF(start, size); var selectedObjs = new List(); for (int i = 0; i < _Nodes.Count; i++) { var node = _Nodes[i] as NodeViewModel; if (!node.Visible) continue; PointF p = WorldPointToMapPoint(node); if (RectangContain(rectangle0, p)) { selectedObjs.Add(node); } } for (int i = 0; i < _Links.Count; i++) { var link = _Links[i] as LinkViewModel; if (!link.Visible) continue; PointF p = WorldPointToMapPoint(link.Position, link.Elev); if (RectangContain(rectangle0, p)) { selectedObjs.Add(link); } } var findNode = selectedObjs.FindAll(o => o is NodeViewModel); if (findNode.Count > 0) _OperaNode = findNode[0] as NodeViewModel; if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); SetMapInvalidate(); mousePosition = new PointF(0, 0); return; } if /*叠加框选*/(isMouseMoved && _mouseState == MouseState.无 && e.Button == MouseButtons.Left && ModifierKeys == Keys.Control) { _isDragging = false; Cursor = Cursors.Default; var _lastMousePosition = DragStartPos; // 绘制矩形 var start = new PointF((float)Math.Min(mousePosition.X, _lastMousePosition.X), (float)Math.Min(mousePosition.Y, _lastMousePosition.Y)); var size = new SizeF((float)Math.Abs(_lastMousePosition.X - mousePosition.X), (float)Math.Abs(_lastMousePosition.Y - mousePosition.Y)); var rectangle0 = new RectangleF(start, size); for (int i = 0; i < _Nodes.Count; i++) { var node = _Nodes[i] as NodeViewModel; if (!node.Visible) continue; PointF p = WorldPointToMapPoint(node); if (RectangContain(rectangle0, p)) { if (selectedObjs.Contains(node)) { node.Selected = false; selectedObjs.Remove(node); } else { node.Selected = true; selectedObjs.Add(node); } } } for (int i = 0; i < _Links.Count; i++) { var link = _Links[i] as LinkViewModel; if (!link.Visible) continue; PointF p = WorldPointToMapPoint(link.Position, link.Elev); if (RectangContain(rectangle0, p)) { if (selectedObjs.Contains(link)) { link.Selected = false; selectedObjs.Remove(link); } else { link.Selected = true; selectedObjs.Add(link); } } } if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); SetMapInvalidate(); mousePosition = new PointF(0, 0); return; } if /*框选*/(isMouseMoved && _mouseState == MouseState.无 && e.Button == MouseButtons.Left && ModifierKeys == Keys.None) { _isDragging = false; Cursor = Cursors.Default; var _lastMousePosition = DragStartPos; // 绘制矩形 var start = new PointF((float)Math.Min(mousePosition.X, _lastMousePosition.X), (float)Math.Min(mousePosition.Y, _lastMousePosition.Y)); var size = new SizeF((float)Math.Abs(_lastMousePosition.X - mousePosition.X), (float)Math.Abs(_lastMousePosition.Y - mousePosition.Y)); var rectangle0 = new RectangleF(start, size); selectedObjs.ForEach(obj => obj.Selected = false); selectedObjs.Clear(); for (int i = 0; i < _Nodes.Count; i++) { var node = _Nodes[i] as NodeViewModel; if (!node.Visible) continue; PointF p = WorldPointToMapPoint(node); if (RectangContain(rectangle0, p)) { node.Selected = true; selectedObjs.Add(node); } } for (int i = 0; i < _Links.Count; i++) { var link = _Links[i] as LinkViewModel; if (!link.Visible) continue; PointF p = WorldPointToMapPoint(link.Position, link.Elev); if (RectangContain(rectangle0, p)) { link.Selected = true; selectedObjs.Add(link); } } if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); SetMapInvalidate(); mousePosition = new PointF(0, 0); return; } if /*点选*/(!isMouseMoved && _mouseState == MouseState.无 && e.Button == MouseButtons.Left && ModifierKeys == Keys.None) { _isDragging = false; // 遍历所有点,找出最近的点 PointF clickedPoint = new PointF(e.X, e.Y); //ScreenToMap(new PointF(e.X, e.Y)); var obj = GetObj_by_ScreenPoint(clickedPoint); bool isJunction = obj is NodeViewModel; if (obj != null) { selectedObjs.ForEach(o => o.Selected = false); selectedObjs.Clear(); obj.Selected = true; selectedObjs.Add(obj); if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); _OperaNode = null; SetMapInvalidate(); mousePosition = new PointF(0, 0); } else { //GlobalObject.LockSelect selectedObjs.ForEach(o => o.Selected = false); selectedObjs.Clear(); if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); _OperaNode = null; SetMapInvalidate(); } return; } if (/*叠加点选*/!isMouseMoved && _mouseState == MouseState.无 && e.Button == MouseButtons.Left && ModifierKeys == Keys.Control) { _isDragging = false; // 遍历所有点,找出最近的点 PointF clickedPoint = new PointF(e.X, e.Y); //ScreenToMap(new PointF(e.X, e.Y)); var obj = GetObj_by_ScreenPoint(clickedPoint); bool isJunction = obj is NodeViewModel; if (obj != null) { if (selectedObjs.Contains(obj)) { obj.Selected = false; selectedObjs.Remove(obj); if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); SetMapInvalidate(); mousePosition = new PointF(0, 0); } else { obj.Selected = true; selectedObjs.Add(obj); if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); SetMapInvalidate(); mousePosition = new PointF(0, 0); } } return; } if (e.Button == MouseButtons.Right) { if (_isRotating) { _isRotating = false; this.Cursor = _lastCursor; if (!isMouseMoved) { 右键_Menu.Show(this, e.Location); 转换为ToolStripMenuItem.Enabled = selectedNodes.Count > 0; //(selectedObjs.Count == 1); 删除ToolStripMenuItem.Enabled = selectedObjs.Count > 0; 删除ToolStripMenuItem1.Enabled = selectedObjs.Count > 0; } if (recordView) MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); mousePosition = new PointF(0, 0); } } } private void getPointAndHeight(MouseEventArgs e, out PointF p, out float z) { z = 0; if (RotationF != 0) { p = MapPointToWorldPoint(ScreenToMap(new PointF(e.X, e.Y), z)); } else { var m = ScreenToVMap(new PointF(e.X, e.Y)); z = m.Y; p = new PointF(m.X, 0); } } private void getPointAndHeight(MouseEventArgs e, NodeViewModel j, out PointF p, out float z) { z = j.Elev; if (RotationF != 0) { p = MapPointToWorldPoint(ScreenToMap(new PointF(e.X, e.Y), j.Elev), j.Elev); } else { var m = ScreenToVMap(new PointF(e.X, e.Y)); z = m.Y; p = new PointF(j.X, j.Y); } } IBaseViewModel GetObj_by_ScreenPoint(PointF clickedPoint, float DistLimit = 15f) { float minDist = float.MaxValue; int minIndex = -1; bool isJunction = true; IBaseViewModel obj = null; for (int i = 0; i < _Nodes.Count; i++) { var node = _Nodes[i] as NodeViewModel; if (!node.Visible) continue; PointF mapPos = WorldPointToMapPoint(node); PointF currentPoint = MapToScreen(mapPos); float dist = Get_dist(clickedPoint, currentPoint); if (dist < minDist && dist <= DistLimit) { minDist = dist; minIndex = i; obj = node; } } for (int i = 0; i < _Links.Count; i++) { var link = _Links[i] as LinkViewModel; if (!link.Visible) continue; PointF mapPos1 = WorldPointToMapPoint(link.StartNode.Position, link.StartNode.Elev); PointF currentPoint1 = MapToScreen(mapPos1); PointF mapPos2 = WorldPointToMapPoint(link.EndNode.Position, link.EndNode.Elev); PointF currentPoint2 = MapToScreen(mapPos2); float dist = Get_dist(clickedPoint, currentPoint1, currentPoint2, DistLimit); if (dist < minDist && dist <= DistLimit) { minDist = dist; minIndex = i; isJunction = false; obj = link; } } return obj; } List GetObjs_by_ScreenPoint(PointF clickedPoint, float DistLimit = 15f) { float minDist = float.MaxValue; int minIndex = -1; IBaseViewModel obj = null; List objs = new List(); for (int i = 0; i < _Nodes.Count; i++) { var node = _Nodes[i] as NodeViewModel; if (!node.Visible) continue; PointF mapPos = WorldPointToMapPoint(node); PointF currentPoint = MapToScreen(mapPos); float dist = Get_dist(clickedPoint, currentPoint); if (dist <= DistLimit) { objs.Add(node); } } for (int i = 0; i < _Links.Count; i++) { var link = _Links[i] as LinkViewModel; if (!link.Visible) continue; PointF mapPos1 = WorldPointToMapPoint(link.StartNode.Position, link.StartNode.Elev); PointF currentPoint1 = MapToScreen(mapPos1); PointF mapPos2 = WorldPointToMapPoint(link.EndNode.Position, link.EndNode.Elev); PointF currentPoint2 = MapToScreen(mapPos2); //根据currentPoint1和currentPoint2,判断clickedPoint离线段currentPoint1和currentPoint2的距离 float dist = Get_dist(clickedPoint, currentPoint1, currentPoint2, DistLimit); if (dist < minDist && dist <= DistLimit) { objs.Add(link); } } return objs; } /// /// 鼠标滚轮事件 /// /// void mapMouseWheel(MouseEventArgs e) { base.OnMouseWheel(e); mapOption0 = mapOption.Copy(); float oldZoom = zoom; zoom *= (float)Math.Pow(2, e.Delta / 120.0 / 10.0); zoom = Math.Max(MinZoom, Math.Min(MaxZoom, zoom)); if (recordView) MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); SetMapInvalidate(); } private int _lastMouseX; private int _lastMouseY; #endregion #region CubeView鼠标事件 void CubeViewMouseDown(MouseEventArgs e) { base.OnMouseDown(e); _ClickStartPos = new PointF(e.X, e.Y); DragStartPos = ScreenToMap(new PointF(e.X, e.Y)); mousePosition = _MousePosition = ScreenToMap(new PointF(e.X, e.Y)); if (e.Button == MouseButtons.Left && _isInsertingObject) { } else if (e.Button == MouseButtons.Left && _mouseState == MouseState.无) { } else if (e.Button == MouseButtons.Left && _mouseState == MouseState.设置底图范围) { } else if (e.Button == MouseButtons.Right) { RotaStartPos = new PointF(e.X, e.Y); Rotation0 = Rotation; 俯视角度_start = RotationF; _lastCursor = this.Cursor; Cursor = Cursors.Hand; mapOption0 = mapOption.Copy(); _isRotating = true; } } void CubeViewMouseMove(MouseEventArgs e) { //base.OnMouseMove(e); bool needInvalidate = false; _MousePosition = ScreenToMap(new PointF(e.X, e.Y)); if (_isRotating) { mousePosition = _MousePosition; bool is下半屏幕 = RotaStartPos.Y >= this.map.Height / 2; if (ModifierKeys != Keys.Alt) Rotation = Rotation0 + ((float)e.X - (float)RotaStartPos.X) * 180 * 2.5 / (float)this.map.Width * (is下半屏幕 ? 1 : 1); if (ModifierKeys != Keys.Shift) RotationF = 俯视角度_start + ((float)e.Y - (float)RotaStartPos.Y) * 180 * 2.5 / (float)this.map.Height; if (RotationF > 90) RotationF = 90; if (RotationF < 0) RotationF = 0; needInvalidate = true; } //else /*判断是否触碰到对象*/ if (_mouseHoverCheckFlag) { _mouseHoverCheckFlag = false; // 遍历所有对象,找出范围内的对象 PointF clickedPoint = new PointF(e.X, e.Y); //ScreenToMap(new PointF(e.X, e.Y)); var obj = GetObj_by_ScreenPoint(clickedPoint); if (hoveredObjs.Count > 0 && hoveredObjs[0] == obj || hoveredObjs.Count == 0 && obj == null) { //needInvalidate = false; } else { needInvalidate = true; hoveredObjs.ForEach(o => o.Hovered = false); hoveredObjs.Clear(); if (obj != null) { obj.Hovered = true; hoveredObjs.Add(obj); } } } if (needInvalidate) this.SetMapInvalidate(); label_mouse.Text = $"X:{e.X.ToString("0")} Y:{e.Y.ToString("0")} [Map]X:{_MousePosition.X.ToString("0.00")} Y:{_MousePosition.Y.ToString("0.00")}"; _lastMouseX = e.X; _lastMouseY = e.Y; } void CubeViewMouseUp(MouseEventArgs e) { //BookMark :鼠标抬起事件 base.OnMouseUp(e); bool isMouseMoved = Get_dist(_ClickStartPos, new PointF(e.X, e.Y)) > 10; bool isdoubleClick = (DateTime.Now - _lastMouseUp).TotalMilliseconds <= doubleClick_Delay; _lastMouseUp = DateTime.Now; if /*点选*/(!isMouseMoved && _mouseState == MouseState.无 && e.Button == MouseButtons.Left && ModifierKeys == Keys.None) { _isDragging = false; // 遍历所有点,找出最近的点 PointF clickedPoint = new PointF(e.X, e.Y); //ScreenToMap(new PointF(e.X, e.Y)); var obj = GetObj_by_ScreenPoint(clickedPoint); bool isJunction = obj is NodeViewModel; if (obj != null) { selectedObjs.ForEach(o => o.Selected = false); selectedObjs.Clear(); obj.Selected = true; selectedObjs.Add(obj); if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); _OperaNode = null; SetMapInvalidate(); mousePosition = new PointF(0, 0); } else { //GlobalObject.LockSelect selectedObjs.ForEach(o => o.Selected = false); selectedObjs.Clear(); if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); _OperaNode = null; SetMapInvalidate(); } return; } if (/*叠加点选*/!isMouseMoved && _mouseState == MouseState.无 && e.Button == MouseButtons.Left && ModifierKeys == Keys.Control) { _isDragging = false; // 遍历所有点,找出最近的点 PointF clickedPoint = new PointF(e.X, e.Y); //ScreenToMap(new PointF(e.X, e.Y)); var obj = GetObj_by_ScreenPoint(clickedPoint); bool isJunction = obj is NodeViewModel; if (obj != null) { if (selectedObjs.Contains(obj)) { obj.Selected = false; selectedObjs.Remove(obj); if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); SetMapInvalidate(); mousePosition = new PointF(0, 0); } else { obj.Selected = true; selectedObjs.Add(obj); if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); SetMapInvalidate(); mousePosition = new PointF(0, 0); } } return; } if (e.Button == MouseButtons.Right) { if (_isRotating) { _isRotating = false; this.Cursor = _lastCursor; if (recordView) MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); mousePosition = new PointF(0, 0); } } } #endregion #endregion 一、全局 #region 二、工具栏 #region 视角工具 // 显示点属性 private void ShowProperties(IBaseViewModel obj) { string str = "point"; if (obj is LinkViewModel) str = "pipe"; //MessageBox.Show($"{str}:({obj.X.ToString("0.000")} ,{obj.Y.ToString("0.000")})"); //label_choose.Text = $"{str}[{obj.ID}]({obj.X.ToString("0.000")},{obj.Y.ToString("0.000")})"; GlobalObject.PropertyForm.SetObj(obj); } private void label_center_Click(object sender, EventArgs e) { GlobalObject.PropertyForm.SetObj(MapCenter); } double 俯视角度_bak = 45; private void tool视角_ButtonClick(object sender, EventArgs e) { mapOption0 = mapOption.Copy(); if (RotationF == 90) { RotationF = 俯视角度_bak; } else { 俯视角度_bak = RotationF; RotationF = 90; } if (recordView) MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); SetMapInvalidate(); } private void tool设置俯视角度_Click(object sender, EventArgs e) { mapOption0 = mapOption.Copy(); double jiaodu = 45; var tool = sender as ToolStripItem; jiaodu = Convert.ToDouble(tool.Text); RotationF = jiaodu; if (recordView) MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); SetMapInvalidate(); } public void 重置视角ToolStripMenuItem_Click(object sender, EventArgs e) { mapOption0 = mapOption.Copy(); RotationF = 90; Rotation = 0; InitCenter(); if (recordView) MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); SetMapInvalidate(); } private void 正视图ToolStripMenuItem_Click(object sender, EventArgs e) { mapOption0 = mapOption.Copy(); RotationF = 0; if (recordView) MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); SetMapInvalidate(); } private void 俯视图ToolStripMenuItem_Click(object sender, EventArgs e) { mapOption0 = mapOption.Copy(); RotationF = 90; MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); SetMapInvalidate(); } private void 默认视角ToolStripMenuItem_Click(object sender, EventArgs e) { mapOption0 = mapOption.Copy(); InitCenter(); RotationF = 45; Rotation = -45; MapObjectExtensions.AddCommand(mapOption, "Map", mapOption0, mapOption); SetMapInvalidate(); } private void 设为隐藏ToolStripMenuItem_Click(object sender, EventArgs e) { selectedObjs.ForEach(v => { if (v.Visible) { MapObjectExtensions.AddCommand(v, "Visible", v.Visible, false); v.Visible = false; } }); this.SetMapInvalidate(); } private void 设置长度ToolStripMenuItem_Click(object sender, EventArgs e) { double length = 0; DialogResult result; InputBox input = new InputBox("输入长度"); if (selectedObjs.Count == 1 && selectedObjs[0] is LinkViewModel l) { if (double.TryParse(input.ShowDialog(), out length)) { var count1 = _Links.FindAll(ll => ll.Node1 == l.StartNode.ID || ll.Node2 == l.StartNode.ID).Count; var count2 = _Links.FindAll(ll => ll.Node1 == l.EndNode.ID || ll.Node2 == l.EndNode.ID).Count; if (count1 > 1 && count2 <= 1) { MovePointbyLength(l.StartNode, l.EndNode, (float)length); } else if (count2 > 1 && count1 <= 1) { MovePointbyLength(l.EndNode, l.StartNode, (float)length); } else { MovePointbyLength(l.StartNode, l.EndNode, (float)length); } SetMapInvalidate(); } } this.SetMapInvalidate(); } void MovePointbyLength(NodeViewModel node1, NodeViewModel node2, float Length) { float distance = Vector3.Distance(new Vector3(node1.X, node1.Y, node1.Elev), new Vector3(node2.X, node2.Y, node2.Elev)); if (distance > 0) { // 如果 A 和 B 不是同一个点 // 计算要移动多少距离 float moveDistance = Length - distance; // 计算向量 AB(从 A 指向 B) Vector3 AB = new Vector3(node2.X - node1.X, node2.Y - node1.Y, node2.Elev - node1.Elev); // 计算 AB 的单位向量 Vector3 unitAB = Vector3.Normalize(AB); // 计算需要移动的距离的向量(与 AB 方向相同) Vector3 moveVector = unitAB * moveDistance; // 更新点 B 的坐标 node2.X += moveVector.X; node2.Y += moveVector.Y; node2.Elev += moveVector.Z; // 输出移动后的点 B 坐标 //Console.WriteLine("移动后点 B 的坐标为 ({0}, {1}, {2})", x2, y2, z2); } } private void 全部显示ToolStripMenuItem_Click(object sender, EventArgs e) { _Nodes.Select(n => (NodeViewModel)n).ToList().ForEach(v => { if (!v.Visible) { MapObjectExtensions.AddCommand(v, "Visible", v.Visible, true); v.Visible = true; } }); _Links.Select(n => (LinkViewModel)n).ToList().ForEach(v0 => { var v = (LinkViewModel)v0; if (!v.Visible) { MapObjectExtensions.AddCommand(v, "Visible", v.Visible, true); v.Visible = true; } }); this.SetMapInvalidate(); } #endregion #region 文件工具 private void tool打开_ButtonClick(object sender, EventArgs e) { // 创建打开文件对话框 OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.Filter = "INP Files (*.inp)|*.inp|All Files (*.*)|*.*"; if (openFileDialog.ShowDialog() == DialogResult.OK) { _Template = new Template(); _Template.network = new MapViewNetWork(); //_Template.network.use_old = false; // 获取选中文件的文件路径 string filePath = openFileDialog.FileName; { // 读取文件内容 _Network.BuildFromInp(filePath); _Template.filePath = filePath; //_filePath = filePath; SetData(_Template); } } } private void 旧版打开ToolStripMenuItem_Click(object sender, EventArgs e) { // 创建打开文件对话框 OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.Filter = "INP Files (*.inp)|*.inp|All Files (*.*)|*.*"; if (openFileDialog.ShowDialog() == DialogResult.OK) { _Template = new Template(); _Template.network = new MapViewNetWork(); //_Template.network.use_old = true; // 获取选中文件的文件路径 string filePath = openFileDialog.FileName; { // 读取文件内容 _Network.BuildFromInp(filePath); _Template.filePath = filePath; //_filePath = filePath; SetData(_Template); } } } private void 打开文件位置ToolStripMenuItem_Click(object sender, EventArgs e) { if (_filePath == null) return; FileInfo fi = new FileInfo(_filePath); System.Diagnostics.Process.Start("explorer.exe", $"/select,\"{_filePath}\""); //System.Diagnostics.Process.Start("explorer.exe", fi.Directory.FullName); } private void EPA中打开ToolStripMenuItem_Click(object sender, EventArgs e) { if (_filePath == null) return; System.Diagnostics.Process.Start(@"epanetH\Epanet2wH.exe", _filePath); } private void 保存ToolStripMenuItem_Click(object sender, EventArgs e) { if (!_IsEditMode) { TipFormHelper.ShowWarn("浏览模式无法保存,请切换编辑模式"); return; } else _Network.BuildToInp(_filePath); } private void toolStripButton_save_Click(object sender, EventArgs e) { } private void 另存ToolStripMenuItem_Click(object sender, EventArgs e) { } private void 导出形状ToolStripMenuItem_Click(object sender, EventArgs e) { } #endregion #region 绘图工具 public void toolStripButton_新建节点_Click(object sender, EventArgs e) { _mouseState = MouseState.新增节点; Cursor = Cursors.Cross; } public void toolStripButton_普通_Click(object sender, EventArgs e) { _mouseState = MouseState.无; Cursor = Cursors.Default; if (_isPainting) { _select_junction1 = null; _isPainting = false; SetMapInvalidate(); } else if (_isDragging) { _isDragging = false; SetMapInvalidate(); } else if (_isPanning) { _isPanning = false; SetMapInvalidate(); } else if (_isRotating) { Rotation = Rotation0; _isRotating = false; SetMapInvalidate(); } else if (_isMovingObject) { _NewNet.Clear(); _isMovingObject = false; SetMapInvalidate(); } else if (_mouseState != MouseState.无) { _mouseState = MouseState.无; Cursor = Cursors.Default; } else if (_isInsertingObject) { _NewNet.Clear(); _isInsertingObject = false; _OperaNode = null; SetMapInvalidate(); } else { _Nodes.ForEach(o => ((NodeViewModel)o).Selected = false); _Links.ForEach(o => ((LinkViewModel)o).Selected = false); selectedObjs.Clear(); SetMapInvalidate(); } } public void toolStripButton_新建管线_Click(object sender, EventArgs e) { _mouseState = MouseState.新增管线; Cursor = Cursors.Cross; } public void toolStripButton_新建立管_Click(object sender, EventArgs e) { _mouseState = MouseState.新增立管; Cursor = Cursors.Cross; } private List AddLink(PointF e, bool isdoubleClick, PointF p, float z) { List l = new List(); var node = GetObj_by_ScreenPoint(e); if (node != null || isdoubleClick) { if (node != null && node is NodeViewModel j) { _select_junction2 = j; } else if (isdoubleClick) { _select_junction2 = _Network.AddJunction(p, z); l.Add(_select_junction2); } if (_mouseState == MouseState.新增管线 || _mouseState == MouseState.新增立管) l.Add(_Network.AddPipe(_select_junction1, _select_junction2)); else if (_mouseState == MouseState.新建阀门) l.Add(_Network.AddValve(_select_junction1, _select_junction2)); else if (_mouseState == MouseState.新建重复器) l.Add(_Network.AddRepeater(_select_junction1, _select_junction2)); else if (_mouseState == MouseState.新建水泵) l.Add(_Network.AddPump(_select_junction1, _select_junction2)); _select_junction1 = null; _select_junction2 = null; _isPainting = false; } return l; } private void Set_junction1(MouseEventArgs e) { var node = GetObj_by_ScreenPoint(new PointF(e.X, e.Y)); if (node != null && node is NodeViewModel j) { _select_junction1 = j; _isPainting = true; } } public void toolStripButton_添加水表_Click(object sender, EventArgs e) { _mouseState = MouseState.新建水表; Cursor = Cursors.Cross; } public void toolStripButton_添加阀门_Click(object sender, EventArgs e) { _mouseState = MouseState.新建阀门; Cursor = Cursors.Cross; } public void toolStripButton_添加水泵_Click(object sender, EventArgs e) { _mouseState = MouseState.新建水泵; Cursor = Cursors.Cross; } public void toolStripButton_添加水库_Click(object sender, EventArgs e) { _mouseState = MouseState.新建水库; Cursor = Cursors.Cross; } public void toolStripButton_添加水池_Click(object sender, EventArgs e) { _mouseState = MouseState.新建水池; Cursor = Cursors.Cross; } public void toolStripButton_重复器_Click(object sender, EventArgs e) { _mouseState = MouseState.新建重复器; Cursor = Cursors.Cross; } bool Buzylock = false; public void MapViewer_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Escape) { Cursor = _lastCursor; if (_isPainting) { _select_junction1 = null; _isPainting = false; SetMapInvalidate(); } else if (_isDragging) { _isDragging = false; SetMapInvalidate(); } else if (_isPanning) { _isPanning = false; SetMapInvalidate(); } else if (_isRotating) { Rotation = Rotation0; _isRotating = false; SetMapInvalidate(); } else if (_isMovingObject) { _NewNet.Clear(); _isMovingObject = false; SetMapInvalidate(); } else if (_mouseState != MouseState.无) { _mouseState = MouseState.无; Cursor = Cursors.Default; } else if (_isInsertingObject) { _NewNet.Clear(); _isInsertingObject = false; _OperaNode = null; SetMapInvalidate(); } else { _Nodes.ForEach(o => ((NodeViewModel)o).Selected = false); _Links.ForEach(o => ((LinkViewModel)o).Selected = false); selectedObjs.Clear(); SetMapInvalidate(); } } if (_IsEditMode && e.KeyCode == Keys.Delete) { DeleteChoosedObj(); } if (e.KeyCode == Keys.A && e.Modifiers == Keys.Control) { selectedObjs.Clear(); _Nodes.ForEach(o => { ((NodeViewModel)o).Selected = true; selectedObjs.Add((NodeViewModel)o); }); _Links.ForEach(o => { ((LinkViewModel)o).Selected = true; selectedObjs.Add((LinkViewModel)o); }); SetMapInvalidate(); } if (_IsEditMode && e.KeyCode == Keys.C && e.Modifiers == Keys.Control) { 复制ToolStripMenuItem_Click(1, new EventArgs()); } if (_IsEditMode && e.KeyCode == Keys.V && e.Modifiers == Keys.Control) { _ClickStartPos = Cursor.Position; 粘贴ToolStripMenuItem1_Click(1, new EventArgs()); } if (_IsEditMode && e.KeyCode == Keys.D1 && e.Modifiers == Keys.Control) { 南北对齐ToolStripMenuItem_Click(1, new EventArgs()); } if (_IsEditMode && e.KeyCode == Keys.Oemtilde && e.Modifiers == Keys.Control) { 东西对齐ToolStripMenuItem_Click(1, new EventArgs()); } if (_IsEditMode && e.KeyCode == Keys.D2 && e.Modifiers == Keys.Control) { 竖直对齐ToolStripMenuItem_Click(1, new EventArgs()); } if (_IsEditMode && e.KeyCode == Keys.D3 && e.Modifiers == Keys.Control) { 自动对齐ToolStripMenuItem_Click(1, new EventArgs()); } } private void MapViewer_KeyPress(object sender, KeyPressEventArgs e) { if (_IsEditMode && ctrlPressed && e.KeyChar == 'Z' - 64) { // 执行相应的操作 buttonUndo_Click(sender, e); ctrlPressed = false; // 防止默认操作 e.Handled = true; } if (_IsEditMode && ctrlPressed && e.KeyChar == 'Y' - 64) { // 执行相应的操作 buttonRedo_Click(sender, e); ctrlPressed = false; // 防止默认操作 e.Handled = true; } if (ctrlPressed && e.KeyChar == 'R' - 64) { // 执行相应的操作 tool视角_ButtonClick(sender, e); ctrlPressed = false; // 防止默认操作 e.Handled = true; } } private void MapViewer_PreKeyPress(object sender, PreviewKeyDownEventArgs e) { if (_IsEditMode && e.Control && e.KeyCode == Keys.Z) { ctrlPressed = true; // 防止默认操作 e.IsInputKey = true; } if (_IsEditMode && e.Control && e.KeyCode == Keys.Y) { ctrlPressed = true; // 防止默认操作 e.IsInputKey = true; } if (e.Control && e.KeyCode == Keys.R) { ctrlPressed = true; // 防止默认操作 e.IsInputKey = true; } } public void setCenter(IBaseViewModel obj) { PointF position; if (obj is LinkViewModel link) position = link.Position; else position = obj.Position; PointF currentPos = MapToScreen(WorldPointToMapPoint(position, obj.Elev)); PointF centerScreen = new PointF(this.map.Width / 2, this.map.Height / 2); var vector = GetRotateVector(centerScreen, currentPos); MapCenter = new PointF( MapCenter.X - vector.X / Zoom.X, MapCenter.Y - vector.Y / Zoom.Y); } bool ctrlPressed = false; #endregion #region 右键菜单 private void 转换ToolStripMenuItem_Click(object sender, EventArgs e) { var nodes = selectedNodes; foreach (var obj in nodes) { if (obj == null) return; var toolItem = sender as ToolStripItem; NodeViewModel junc = null; int i = 0; string ID; switch (toolItem.Text) { case "水表": junc = _Network.AddMeter(obj.Position); i = 0; ID = $"{Default.GetPreString(junc)}{i}"; while (_Nodes.Find(p0 => p0.ID == ID) != null) { i++; ID = $"{Default.GetPreString(junc)}{i}"; } junc.ID = ID; break; case "基本节点": junc = _Network.AddJunction(obj.Position, obj.Elev); i = 0; ID = $"{Default.GetPreString(junc)}{i}"; while (_Nodes.Find(p0 => p0.ID == ID) != null) { i++; ID = $"{Default.GetPreString(junc)}{i}"; } junc.ID = ID; break; case "水库": junc = _Network.AddReservoir(obj.Position); i = 0; ID = $"{Default.GetPreString(junc)}{i}"; while (_Nodes.Find(p0 => p0.ID == ID) != null) { i++; ID = $"{Default.GetPreString(junc)}{i}"; } junc.ID = ID; break; case "水池": junc = _Network.AddTank(obj.Position); i = 0; ID = $"{Default.GetPreString(junc)}{i}"; while (_Nodes.Find(p0 => p0.ID == ID) != null) { i++; ID = $"{Default.GetPreString(junc)}{i}"; } junc.ID = ID; break; } //junc.ID = obj.ID; junc.Level = obj.Level; junc.Elev = obj.Elev; junc.Demand = obj.Demand; junc.Selected = true; foreach (var p in _Links) { if (p.StartNode == obj) { p.StartNode = junc; } else if (p.EndNode == obj) { p.EndNode = junc; } } selectedObjs.Add(junc); selectedObjs.Remove(obj); //MapObjectExtensions.AddCommand(obj, "Add", null, new List() { n }); _Nodes.Remove(obj); } SetMapInvalidate(); } public void 删除ToolStripMenuItem_Click(object sender, EventArgs e) { DeleteChoosedObj(); } private void DeleteChoosedObj() { var list = _Network.Remove(selectedObjs); MapObjectExtensions.AddCommand(_Network, "Remove", null, list); selectedObjs.Clear(); SetMapInvalidate(); } #endregion #region 编辑模式/浏览模式切换工具 private void toolStripComboBox_expandRepeater_ButtonClick(object sender, EventArgs e) { _IsEditMode = !_IsEditMode; //toolStripComboBox_浏览模式.Text = isEditMode ? "编辑模式" : "浏览模式"; //LoadData(true); } private void 浏览模式ToolStripMenuItem_Click(object sender, EventArgs e) { var obj = sender as ToolStripItem; _IsEditMode = obj.Text == "编辑模式"; //toolStripComboBox_浏览模式.Text = isEditMode ? "编辑模式" : "浏览模式"; //LoadData(true); } #endregion /// /// 工具栏可用 /// public void EnableToolBar() { this.toolStrip1.Enabled = true; } /// /// 工具栏不可用 /// public void DisEnableToolBar() { this.toolStrip1.Enabled = false; } /// /// 隐藏工具栏 /// public void HideToolBar() { this.toolStrip1.Visible = false; } /// /// 显示工具栏 /// public void ShowToolBar() { this.toolStrip1.Visible = true; } #region 分析工具 private void 水平旋转ToolStripMenuItem_Click(object sender, EventArgs e) { //if (!selectedObjs[0].isNode()) //{ // MessageBox.Show("围绕第一个节点旋转,选择集中第一个对象必须是"); //} var objs = GlobalObject.PropertyForm.selectionSet.selectedObjects; var selectobjs = objs.FindAll(o => o is NodeViewModel); //GlobalObject.PropertyForm.listBox1.SelectedItems; if (selectobjs.Count <= 0) return; //if (selectobjs.Count != 1) //{ // MessageBox.Show("围绕选中节点进行平面旋转,请在属性列表中选中一个旋转中心对象"); // return; //} if (!(selectobjs[0] as IBaseViewModel).isNode()) { MessageBox.Show("围绕选中节点进行平面旋转,请在属性列表中选中一个节点类对象"); return; } NodeViewModel origin = selectobjs[0] as NodeViewModel; var nodes = objs.FindAll(o => o.isNode()); float jiaodu = float.Parse(toolStripTextBox_水平旋转角度.Text.ToString()); var NewPositions = GetRotatedPoints(nodes.Select(n => n.Position).ToList(), origin.Position, jiaodu); var OldPositions = nodes.Select(n => n.Position).ToList(); for (int i = 0; i < nodes.Count; i++) { nodes[i].Position = NewPositions[i]; } MapObjectExtensions.AddCommand(nodes, "Position", OldPositions, NewPositions); SetMapInvalidate(); } public List GetRotatedPoints(List points, PointF origin, float angle) { // 将角度转换为弧度 float radians = angle * (float)Math.PI / 180.0f; // 计算正余弦值 float cos = (float)Math.Cos(radians); float sin = (float)Math.Sin(radians); // 定义结果集合,并遍历输入点集合进行旋转处理 List result = new List(points.Count); foreach (PointF point in points) { // 将点相对于旋转中心点平移,使其成为以原点为中心的坐标系 float translatedX = point.X - origin.X; float translatedY = point.Y - origin.Y; // 应用旋转变换 float rotatedX = translatedX * cos - translatedY * sin; float rotatedY = translatedX * sin + translatedY * cos; // 将点相对于原坐标系平移回去 float finalX = rotatedX + origin.X; float finalY = rotatedY + origin.Y; // 添加到结果集合中 result.Add(new PointF(finalX, finalY)); } return result; } public List GetRotatedPoints(List points, Vector3 line, float angle) { // 将角度转换为弧度 float radians = (float)(angle * Math.PI / 180.0f); // 根据旋转直线的方向矢量和旋转角度计算旋转矩阵 float cos = (float)Math.Cos(radians); float sin = (float)Math.Sin(radians); float x = line.X; float y = line.Y; float z = line.Z; float[,] rotationMatrix = new float[,] { {cos + x * x * (1 - cos), x * y * (1 - cos) - z * sin, x * z * (1 - cos) + y * sin}, {y * x * (1 - cos) + z * sin, cos + y * y * (1 - cos), y * z * (1 - cos) - x * sin}, {z * x * (1 - cos) - y * sin, z * y * (1 - cos) + x * sin, cos + z * z * (1 - cos)} }; // 定义结果集合,并遍历输入点集合进行旋转处理 List result = new List(points.Count); foreach (PointF3D point in points) { // 将点按照旋转中心线平移,使其成为以原点为中心的坐标系 Vector3 translatedPoint = new Vector3(point.X - line.X, point.Y - line.Y, point.Z - line.Z); // 应用旋转变换 Vector3 rotatedPointVector = new Vector3( translatedPoint.X * rotationMatrix[0, 0] + translatedPoint.Y * rotationMatrix[0, 1] + translatedPoint.Z * rotationMatrix[0, 2], translatedPoint.X * rotationMatrix[1, 0] + translatedPoint.Y * rotationMatrix[1, 1] + translatedPoint.Z * rotationMatrix[1, 2], translatedPoint.X * rotationMatrix[2, 0] + translatedPoint.Y * rotationMatrix[2, 1] + translatedPoint.Z * rotationMatrix[2, 2]); // 将点相对于原坐标系平移回去 float finalX = rotatedPointVector.X + line.X; float finalY = rotatedPointVector.Y + line.Y; float finalZ = rotatedPointVector.Z + line.Z; // 将旋转后的点添加到结果集合中 result.Add(new PointF3D(finalX, finalY, finalZ)); } return result; } private void 缩放ToolStripMenuItem_Click(object sender, EventArgs e) { var objs = GlobalObject.PropertyForm.selectionSet.selectedObjects; var list = objs.FindAll(o => o is NodeViewModel); //GlobalObject.PropertyForm.listBox1.SelectedItems; if (list.Count <= 0) return; //if (selectobjs.Count != 1) //{ // MessageBox.Show("围绕选中节点进行三维缩放,请在属性列表中选中一个缩放中心对象"); // return; //} //if (!(selectobjs[0] as IBaseViewModel).isNode()) //var list = objs.FindAll(o => o.ID == selectobjs[0]); if (list.Count >= 1 && !list[0].isNode()) { MessageBox.Show("围绕选中节点进行三维缩放,请在属性列表中选中一个[节点类]缩放中心对象"); return; } NodeViewModel origin = list[0] as NodeViewModel; var nodes = objs.FindAll(o => o.isNode()).Select(o => o as NodeViewModel).ToList(); ToolStripMenuItem item = sender as ToolStripMenuItem; float jiaodu; switch (item.Text) { case "缩小2倍": jiaodu = 0.5f; break; case "放大2倍": jiaodu = 2f; break; default: jiaodu = float.Parse(toolStripTextBox_缩放比例.Text.ToString()); break; } var OldPositions = nodes.Select(n => n.Position3D).ToList(); var NewPositions = ScalePoints(nodes.Select(n => n.Position3D).ToList(), origin.Position3D, jiaodu); for (int i = 0; i < nodes.Count; i++) { nodes[i].X = NewPositions[i].X; nodes[i].Y = NewPositions[i].Y; nodes[i].Elev = NewPositions[i].Z; } MapObjectExtensions.AddCommand(nodes, "Position3D", OldPositions, NewPositions); SetMapInvalidate(); } public static List ScalePoints(List points, PointF3D centerPoint, float scale) { //定义结果集合,并遍历输入点集合进行缩放处理 List result = new List(points.Count); foreach (PointF3D point in points) { //将点相对于缩放中心点平移,使其成为以原点为中心的坐标系 Vector3 translatedPoint = new Vector3(point.X - centerPoint.X, point.Y - centerPoint.Y, point.Z - centerPoint.Z); //应用缩放变换 Vector3 scaledPointVector = new Vector3( translatedPoint.X * scale + centerPoint.X, translatedPoint.Y * scale + centerPoint.Y, translatedPoint.Z * scale + centerPoint.Z); //将缩放后的点添加到结果集合中 result.Add(new PointF3D(scaledPointVector.X, scaledPointVector.Y, scaledPointVector.Z)); } return result; } public void btn_拓扑检查_Click(object sender, EventArgs e) { Dictionary> result = _Template.network.CheckValidate(); if (result.Count > 0) { //ListBox listBox2 = new ListBox(); //listBox2.Dock = DockStyle.Fill; ////listBox2的item为什么显示不出来? //listBox2.SelectedIndexChanged += (s, e) => //{ // if (listBox2.SelectedIndex >= 0) // { // List Objs = new List(); // Objs.AddRange(_Nodes.Select(n=>(NodeViewModel)n)); // Objs.AddRange(_Links.Select(l => (LinkViewModel)l)); // var obj = Objs.Find(o => o.ID == listBox2.SelectedItem.ToString()); // if (obj != null) // { // obj.Selected = true; // selectedObjs.Add((NodeViewModel)obj); // SetMapInvalidate(); // } // } //}; ListBox listBox1 = new ListBox(); listBox1.Dock = DockStyle.Fill; listBox1.Width = 200; listBox1.Height = 400; listBox1.Items.AddRange(result.Keys.ToArray()); listBox1.SelectedIndexChanged += (s, e) => { //listBox2.Items.Clear(); if (listBox1.SelectedIndex >= 0) { var arr = result[listBox1.SelectedItem.ToString()].ToHashSet(); List Objs = new List(); Objs.AddRange(_Nodes.Select(n => (NodeViewModel)n)); Objs.AddRange(_Links.Select(l => (LinkViewModel)l)); var nodes = _Nodes.FindAll(o => arr.Contains(o.ID)); var links = _Links.FindAll(o => arr.Contains(o.ID)); //listBox2.Items.AddRange(result[listBox1.SelectedItem.ToString()].ToArray()); selectedObjs.ForEach(obj => obj.Selected = false); selectedObjs.Clear(); nodes.ForEach(obj => { obj.Selected = true; selectedObjs.Add((NodeViewModel)obj); }); links.ForEach(obj => { obj.Selected = true; selectedObjs.Add((LinkViewModel)obj); }); if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); SetMapInvalidate(); } }; Form ResultForm = new Form(); ResultForm.Text = "拓扑检查结果"; ResultForm.Width = 300; ResultForm.Height = 400; ResultForm.StartPosition = FormStartPosition.CenterScreen; ResultForm.Controls.Add(listBox1); ResultForm.MinimizeBox = false; ResultForm.MaximizeBox = false; //ResultForm.Controls.Add(listBox2); //listBox2.Invalidate(); ResultForm.Show(); //新建一个窗口,显示检查结果 //CheckForm checkForm = new CheckForm(); //checkForm.Show(); } else { MessageBox.Show("拓扑检查通过"); } //if (!string.IsNullOrEmpty(result)) //{ // MessageBox.Show(result); // return; //} } public void toolStripButton_计算_Click(object sender, EventArgs e) { //if (_Template == null) //{ // MessageBox.Show("请先打开文件"); // return; //} //_Network.Calc(_Template.FullPath, GlobalPath.configPath + "config_calc.wdb"); } public void 关阀搜索ToolStripMenuItem_Click(object sender, EventArgs e) { if (selectedObjs.Count > 0)//&& selectedObjs[0] is Link l { var objs = selectedObjs.ToList(); var selectsValve = objs.FindAll(o => o is ValveViewModel); selectedObjs.ForEach(o => o.Selected = false); selectedObjs.Clear(); TraversePipeNetwork(objs, null, false); selectsValve.ForEach(o => o.Selected = false); this.SetMapInvalidate(); } } /// /// 关阀分析(考虑水源的情况) /// /// /// private void 关阀搜索考虑水源ToolStripMenuItem_Click(object sender, EventArgs e) { if (selectedObjs.Count > 0)//&& selectedObjs[0] is Link l { var objs = selectedObjs.ToList(); var selectsValve = objs.FindAll(o => o is ValveViewModel); selectedObjs.ForEach(o => o.Selected = false); selectedObjs.Clear(); TraversePipeNetwork(objs, null); selectsValve.ForEach(o => o.Selected = false); this.SetMapInvalidate(); } } //Queue queue2 = null; List LinksToFindSource = null; Dictionary> Sets = null; Dictionary Sets_hasSource = null; private void TraversePipeNetwork(List startObjs, HashSet visitedNodes = null, bool consider = true) { LinksToFindSource = new List(); if (visitedNodes == null) visitedNodes = new HashSet(); startObjs.ForEach(o => { if (o is LinkViewModel l) { TraversePipeNetwork(l, visitedNodes); } else if (o is NodeViewModel n) { n.Links.Select(oo => oo as LinkViewModel).ToList().ForEach(link => TraversePipeNetwork(link, visitedNodes)); } }); if (!consider) return; Sets = new Dictionary>(); Sets_hasSource = new Dictionary(); LinksToFindSource.ForEach(l => { TraversePipeNetwork_Set(l, visitedNodes); }); foreach (var kp in Sets) { if (!Sets_hasSource[kp.Key]) { kp.Value.ForEach(o => { if (!(o is ValveViewModel)) { o.Selected = true; selectedObjs.Add(o); } }); } } if (GlobalObject.PropertyForm != null) GlobalObject.PropertyForm.SetObjs(selectedObjs); } private void TraversePipeNetwork(LinkViewModel startLink, HashSet visitedNodes = null) { Queue queue = new Queue(); queue.Enqueue(startLink); if (visitedNodes == null) visitedNodes = new HashSet(); //visitedNodes.Add(startLink.StartNode); //visitedNodes.Add(startLink.EndNode); while (queue.Count > 0) { LinkViewModel currentLink = queue.Dequeue(); //Console.WriteLine("Traversing Link: " + currentLink.ID); foreach (var node in new NodeViewModel[] { currentLink.StartNode, currentLink.EndNode }) { if (!visitedNodes.Contains(node) && node != null) { visitedNodes.Add(node); node.Selected = true; selectedObjs.Add(node); //Console.WriteLine("Visiting Node: " + node.ID); foreach (var link in node.ViewLinks) { if (!visitedNodes.Contains(link.StartNode) || !visitedNodes.Contains(link.EndNode)) { link.Selected = true; selectedObjs.Add(link); if (!(link is ValveViewModel)) { queue.Enqueue(link); } else { LinksToFindSource.Add(link); } } } } } } } private void TraversePipeNetwork_Set(LinkViewModel startLink, HashSet visitedNodes = null) { Queue queue = new Queue(); queue.Enqueue(startLink); if (visitedNodes == null) visitedNodes = new HashSet(); //visitedNodes.Add(startLink.StartNode); //visitedNodes.Add(startLink.EndNode); Sets.Add(startLink, new List()); Sets_hasSource.Add(startLink, false); while (queue.Count > 0) { LinkViewModel currentLink = queue.Dequeue(); //Console.WriteLine("Traversing Link: " + currentLink.ID); foreach (var node in new NodeViewModel[] { currentLink.StartNode, currentLink.EndNode }) { if (node == null) continue; if (!visitedNodes.Contains(node)) { Sets[startLink].Add(node); visitedNodes.Add(node); if (node is TankViewModel || node is ReservoirViewModel) { Sets_hasSource[startLink] = true; } //Console.WriteLine("Visiting Node: " + node.ID); foreach (var link in node.ViewLinks) { if (!visitedNodes.Contains(link.StartNode) || !visitedNodes.Contains(link.EndNode)) { Sets[startLink].Add(link); queue.Enqueue(link); } } } else { foreach (var kp in Sets) { if (kp.Key != startLink && kp.Value.Contains(node)) { kp.Value.AddRange(Sets[startLink]); Sets_hasSource[kp.Key] = Sets_hasSource[startLink] || Sets_hasSource[kp.Key]; Sets.Remove(startLink); Sets_hasSource.Remove(startLink); startLink = kp.Key; break; } } } } } } private bool FindSouce(LinkViewModel startLink, HashSet visitedLinks, HashSet visitedLinks2, Dictionary hasSource = null) { foreach (var node in new NodeViewModel[] { startLink.StartNode, startLink.EndNode }) { if (!hasSource.ContainsKey(node)) { //hasSource.Add(node, false); hasSource[node] = FindSouce(node, visitedLinks, visitedLinks2, hasSource); } if (hasSource[node] == true) return true; } return false; } private bool FindSouce(NodeViewModel startNode, HashSet visitedLinks, HashSet visitedLinks2, Dictionary hasSource = null) { foreach (var link in startNode.ViewLinks) { if (hasSource.ContainsKey(link) && hasSource[link] == true) return true; if (visitedLinks.Contains(link) && startNode == link.StartNode) continue; if (visitedLinks2.Contains(link) && startNode == link.EndNode) continue; if (startNode == link.StartNode) visitedLinks.Add(link); else visitedLinks2.Add(link); if (!hasSource.ContainsKey(link)) { //hasSource.Add(link,false); hasSource[link] = FindSouce(link, visitedLinks, visitedLinks2, hasSource); } if (hasSource[link] == true) return true; } return false; } //private void 联通性ToolStripMenuItem_Click(object sender, EventArgs e) //{ // if (selectedObjs.Count > 0)//&& selectedObjs[0] is Link l // { // var objs = selectedObjs.FindAll(o => o is LinkViewModel).Select(o => o as LinkViewModel).ToList(); // var visitedNodes = new HashSet(); // objs.ForEach(o => TraversePipeNetworkALL(o, visitedNodes)); // this.SetInvalidated(); // } //} private void TraversePipeNetworkALL(LinkViewModel startLink, HashSet visitedNodes = null, int direction = 0) { Queue queue = new Queue(); queue.Enqueue(startLink); if (visitedNodes == null) visitedNodes = new HashSet(); //visitedNodes.Add(startLink.StartNode); //visitedNodes.Add(startLink.EndNode); while (queue.Count > 0) { LinkViewModel currentLink = queue.Dequeue(); //Console.WriteLine("Traversing Link: " + currentLink.ID); foreach (var node in new NodeViewModel[] { currentLink.StartNode, currentLink.EndNode }) { if (direction == 1 && currentLink.EN_FLOW >= 0 && node == currentLink.StartNode) continue; if (direction == -1 && currentLink.EN_FLOW <= 0 && node == currentLink.EndNode) continue; if (node != null && !visitedNodes.Contains(node)) { visitedNodes.Add(node); node.Selected = true; selectedObjs.Add(node); //Console.WriteLine("Visiting Node: " + node.ID); foreach (var link in node.ViewLinks) { if (!visitedNodes.Contains(link.StartNode) || !visitedNodes.Contains(link.EndNode)) { link.Selected = true; selectedObjs.Add(link); queue.Enqueue(link); } } } } } } #endregion #region 显示选项 private void 显示节点ToolStripMenuItem_Click(object sender, EventArgs e) { _ShowJunction = true; SetMapInvalidate(); } private void 隐藏节点ToolStripMenuItem_Click(object sender, EventArgs e) { _ShowJunction = false; SetMapInvalidate(); } private void 大ToolStripMenuItem_Click(object sender, EventArgs e) { var item = sender as ToolStripItem; if (item.Text == "大") { junction_multiply = 1f; } else if (item.Text == "中") { junction_multiply = 0.6667f; } else { junction_multiply = 0.4f; } SetMapInvalidate(); } private void 显示阀门ToolStripMenuItem_Click(object sender, EventArgs e) { _ShowValve = true; SetMapInvalidate(); } private void 隐藏阀门ToolStripMenuItem_Click(object sender, EventArgs e) { _ShowValve = false; SetMapInvalidate(); } private void 大ToolStripMenuItem1_Click(object sender, EventArgs e) { var item = sender as ToolStripItem; if (item.Text == "大") { Link_multiply = 1f; } else if (item.Text == "中") { Link_multiply = 0.6667f; } else { Link_multiply = 0.4f; } SetMapInvalidate(); } #endregion #endregion 二、工具栏 #region 方法 private void 标高推测ToolStripMenuItem_Click(object sender, EventArgs e) { int num = UpdateNodesEle(); if (num > 0) { MessageBox.Show($"更新成功,更新节点数量:{num}个"); } else { MessageBox.Show($"没有需要更新的节点"); } } public int UpdateNodesEle() { int num = 0; foreach (NodeViewModel node in _Nodes) { if (node.Elev == 0 && node is JunctionViewModel) { HashSet nodeSet = new HashSet(); nodeSet.Add(node); List nonZeroNeighbors = new List(); FindNonZeroNeighbors(node, nonZeroNeighbors, nodeSet); if (nonZeroNeighbors.Count != 0) { float sum = 0; float weightSum = 0; foreach (NodeViewModel neighbor in nonZeroNeighbors) { float dist = Get_dist(node.Position, neighbor.Position); if (dist == 0) { dist = 0.0000000001f; } float weight = 1 / dist;// CalculateWeight(node, neighbor); sum += neighbor.Elev * weight; weightSum += weight; } float average = sum / weightSum; node.Elev = average; num++; } } } return num; } private void FindNonZeroNeighbors(NodeViewModel node, List result, HashSet origin) { foreach (LinkViewModel link in node.ViewLinks) { NodeViewModel neighbor = null; if (link.StartNode == node) { neighbor = link.EndNode; } else { neighbor = link.StartNode; } if (neighbor.Elev != 0) { result.Add(neighbor); } else if (!origin.Contains(neighbor)) { origin.Add(neighbor); FindNonZeroNeighbors(neighbor, result, origin); } } } private void 标高导出ToolStripMenuItem_Click(object sender, EventArgs e) { DataTable dt = new DataTable(); dt.Columns.Add("ID"); dt.Columns.Add("Elev", typeof(float)); foreach (NodeViewModel node in _Nodes) { if (node is JunctionViewModel junction) { var dr = dt.NewRow(); dr.ItemArray = new object[] { junction.ID, junction.Elev }; dt.Rows.Add(dr); } } dtToSql(dt); } void dtToCsv(DataTable dt) { // 创建 SaveFileDialog 对象 SaveFileDialog saveFileDialog = new SaveFileDialog(); saveFileDialog.Filter = "CSV Files (*.csv)|*.csv"; saveFileDialog.FileName = "output.csv"; // 如果用户选择了保存位置和文件名,则执行保存操作 if (saveFileDialog.ShowDialog() == DialogResult.OK) { // 获取用户选择的保存路径和文件名 string filePath = saveFileDialog.FileName; // 假设 dt 是包含数据的 DataTable 对象 // 构建 CSV 字符串 StringBuilder csvContent = new StringBuilder(); // 写入表头 foreach (DataColumn column in dt.Columns) { csvContent.Append(column.ColumnName); csvContent.Append(","); } csvContent.AppendLine(); // 写入数据行 foreach (DataRow row in dt.Rows) { for (int i = 0; i < dt.Columns.Count; i++) { csvContent.Append(row[i]); csvContent.Append(","); } csvContent.AppendLine(); } // 将 CSV 内容写入文件 File.WriteAllText(filePath, csvContent.ToString()); // 显示保存成功消息框 MessageBox.Show("文件保存成功!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Information); } } void dtToSql(DataTable dt) { // 创建 SaveFileDialog 对象 SaveFileDialog saveFileDialog = new SaveFileDialog(); saveFileDialog.Filter = "Txt Files (*.txt)|*.txt"; // 如果用户选择了保存位置和文件名,则执行保存操作 if (saveFileDialog.ShowDialog() == DialogResult.OK) { // 获取用户选择的保存路径和文件名 string filePath = saveFileDialog.FileName; // 假设 dt 是包含数据的 DataTable 对象 string tableString = @" IF OBJECT_ID('Elev', 'U') IS NOT NULL BEGIN -- 清空表 TRUNCATE TABLE Elev; END ELSE BEGIN -- 创建表 CREATE TABLE Elev ( ID NVARCHAR(50), Elev REAL ); END "; // 构建 CSV 字符串 StringBuilder csvContent = new StringBuilder(); csvContent.AppendLine(tableString); //// 写入表头 //foreach (DataColumn column in dt.Columns) //{ // csvContent.Append(column.ColumnName); // csvContent.Append(","); //} //csvContent.AppendLine(); int i = 0; int j = 0; while (i < dt.Rows.Count) { if (j == 0) csvContent.AppendLine("INSERT INTO Elev (ID, Elev) VALUES"); // 写入数据行 DataRow row = dt.Rows[i]; csvContent.Append($"('{row[0]}',{row[1]})"); csvContent.Append(i == dt.Rows.Count - 1 || j == 999 ? ";" : ","); csvContent.AppendLine(); i++; j++; if (j == 1000) j = 0; } // 将 CSV 内容写入文件 File.WriteAllText(filePath, csvContent.ToString()); // 显示保存成功消息框 MessageBox.Show("文件保存成功!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Information); } } private void 导入jsonToolStripMenuItem_Click(object sender, EventArgs e) { var ofd = new OpenFileDialog(); ofd.Filter = "json文件|*.json"; var result = ofd.ShowDialog(); if (result == DialogResult.OK) { _Template = new Template(new Guid().ToString(), "新建", "复制", PBS.eModelTemplateType.Custom); string json = File.ReadAllText(ofd.FileName); _Template.network = JsonConvert.DeserializeObject(json); _Template.network.BuildRelation(); LoadData(); } } public void buttonUndo_Click(object sender, EventArgs e) { SetMapInvalidate(); GlobalObject.PropertyForm.propertyGrid.Refresh(); MapObjectExtensions.Undo(); } public void buttonRedo_Click(object sender, EventArgs e) { SetMapInvalidate(); GlobalObject.PropertyForm.propertyGrid.Refresh(); MapObjectExtensions.Redo(); } public void toolStripButton_save_ButtonClick(object sender, EventArgs e) { if (_Template == null) return; if (!_IsEditMode) { TipFormHelper.ShowWarn("浏览模式无法保存,请切换编辑模式"); return; } else { bool isReplace = false; _Network.BuildToInp(_filePath, null, null, false); } } /// /// 批量一键生成楼层模型 /// public void BatchInsertNet(Template temp) { var nodes = _Nodes.Where(c => c.Elev > 0).Select(node => (NodeViewModel)node).ToList(); _undoOldValue = new PointF3D(0, 0, 0); _OperaNode = temp.network.Nodes.Find(node => node.ID == temp.Node1) as NodeViewModel; //foreach (var item in nodes) if (nodes.Any()) { for (var i = 0; i < nodes.Count(); i++) { var net = temp.network.DeepCopy(); float dx, dy, dz; var p1 = (PointF3D)_undoOldValue; var p2 = nodes[i].Position3D; var dd = temp.OffSet; dx = p2.X - p1.X; dy = p2.Y - p1.Y; dz = p2.Z - p1.Z; net.Nodes.ForEach(n => { ((NodeViewModel)n).Position3D = new PointF3D(n.X + dx, n.Y + dy, n.Elev + dz); }); var list = _Network.Add(net); //var j = _Network.AddPipe(nodes[i], _OperaNode); //j.Length = 0.0001f; //list.Add(j); _NewNet.Clear(); _Network.BuildRelation(); selectedObjs.ForEach(o => o.Selected = false); selectedObjs.Clear(); //list.ForEach(m => m.Selected = true); //selectedObjs.AddRange(list); MapObjectExtensions.AddCommand(_Network, "Add", null, list); } _OperaNode = null; //_OperaNode = null; //_Network.Nodes.AddRange(net.Nodes); //_Network.Links.AddRange(net.Links); SetMapInvalidate(); } } private void 以当前视角另存ToolStripMenuItem_Click(object sender, EventArgs e) { if (_Template == null) return; StringBuilder sb = new StringBuilder(); sb.AppendLine("[COORDINATES]"); sb.AppendLine(";Node X-Coord Y-Coord"); _Nodes.ForEach(n => { var p = WorldPointToMapPoint((NodeViewModel)n); sb.AppendLine($"{n.ID} {p.X} {p.Y}"); }); SaveFileDialog saveFileDialog = new SaveFileDialog(); saveFileDialog.Filter = "Inp Files (*.inp)|*.inp"; saveFileDialog.InitialDirectory = Directory.GetCurrentDirectory() + $@"\template\"; if (_filePath != null) saveFileDialog.FileName = _filePath; if (saveFileDialog.ShowDialog() == DialogResult.OK) { string filePath = saveFileDialog.FileName; // 使用 filePath 变量来保存文件 //temp.路径 = filePath; _Network.BuildToInp(filePath, sb.ToString(), _filePath); //_filePath = filePath; } } private void 另存为ToolStripMenuItem_Click(object sender, EventArgs e) { bool isReplace = false; //isReplace = !message.show("模板选择", "使用模板新增/替换当前文件", MessageBoxButtons.YesNo); SaveFileDialog saveFileDialog = new SaveFileDialog(); saveFileDialog.Filter = "Inp Files (*.inp)|*.inp"; saveFileDialog.InitialDirectory = Directory.GetCurrentDirectory() + $@"\template\"; if (_filePath != null) saveFileDialog.FileName = _filePath; if (saveFileDialog.ShowDialog() == DialogResult.OK) { string filePath = saveFileDialog.FileName; // 使用 filePath 变量来保存文件 //temp.路径 = filePath; _Network.BuildToInp(filePath, null, _filePath, isReplace); //_filePath = filePath; } } private void 连通性检查ToolStripMenuItem1_Click(object sender, EventArgs e) { if (selectedObjs.Count > 0)//&& selectedObjs[0] is Link l { var objs = selectedObjs.FindAll(o => o is LinkViewModel).Select(o => o as LinkViewModel).ToList(); if (objs.Count == 0) selectedObjs.FindAll(o => o is NodeViewModel).Select(o => o as NodeViewModel).ToList().ForEach(o => objs.AddRange(o.Links.Select(l => l as LinkViewModel).ToList())); //objs去掉重复的元素 objs = objs.Distinct().ToList(); var visitedNodes = new HashSet(); objs.ForEach(o => TraversePipeNetworkALL(o, visitedNodes)); this.SetMapInvalidate(); } } private void 下游连通性ToolStripMenuItem_Click(object sender, EventArgs e) { if (selectedObjs.Count > 0)//&& selectedObjs[0] is Link l { var objs = selectedObjs.FindAll(o => o is LinkViewModel).Select(o => o as LinkViewModel).ToList(); if (objs.Count == 0) selectedObjs.FindAll(o => o is NodeViewModel).Select(o => o as NodeViewModel).ToList().ForEach(o => { objs.AddRange(o.Links.Select(oo => oo as LinkViewModel).ToList().FindAll(oo => oo.StartNode == o ? oo.EN_FLOW > 0 : oo.EN_FLOW < 0)); }); //objs去掉重复的元素 objs = objs.Distinct().ToList(); var visitedNodes = new HashSet(); objs.ForEach(o => TraversePipeNetworkALL(o, visitedNodes, 1)); this.SetMapInvalidate(); } } public void 复制ToolStripMenuItem_Click(object sender, EventArgs e) { if (hoveredObjs.Count <= 0 || !(hoveredObjs[0] is NodeViewModel)) { MessageBox.Show("请将鼠标悬停在一个节点对象上,作为基准点"); return; } if (selectedObjs.Count <= 0 || selectedNodes.Count <= 0) { MessageBox.Show("请选择要复制的对象"); return; } _OperaNode = hoveredObjs[0] as NodeViewModel; MapViewNetWork net = new MapViewNetWork(); net.StartPoint = _OperaNode; net.Nodes.AddRange(selectedObjs.FindAll(o => o is NodeViewModel).Select(o => o as NodeViewModel)); net.Links.AddRange(selectedObjs.FindAll(o => o is LinkViewModel).Select(o => o as LinkViewModel)); string json = net.WriteToJson(); try { Clipboard.SetText(json); this.SetMapInvalidate(); } catch { //提醒 } } public void 粘贴ToolStripMenuItem1_Click(object sender, EventArgs e) { { var net = new MapViewNetWork(); string json = Clipboard.GetText(); net.ReadFromJson(json); if (net.StartPoint == null) return; string SID = net.StartPoint.ID; net.StartPoint = net.Nodes.Find(n => n.ID == SID); PointF3D minPoint = net.StartPoint.Position3D;// new PointF(net.StartPoint.X, net.StartPoint.Y); Point controlLocation = this.PointToScreen(new Point(0, 0)); int offsetX = Cursor.Position.X - controlLocation.X; int offsetY = Cursor.Position.Y - controlLocation.Y; var position = new Point(offsetX, offsetY); net.BuildRelation(); //var basePoint = MapPointToWorldPoint(ScreenToMap(position, net.StartPoint.Elev), net.StartPoint.Elev); var mPos = _MousePosition; if (hoveredObjs.Count > 0 && hoveredObjs[0] is NodeViewModel minNode) { var basePoint = minNode.Position3D; net.Nodes.ForEach(obj => { obj.X = obj.X + basePoint.X - minPoint.X; obj.Y = obj.Y + basePoint.Y - minPoint.Y; obj.Elev = obj.Elev + basePoint.Z - minPoint.Z; }); selectedObjs.ForEach(o => o.Selected = false); selectedObjs.Clear(); selectedObjs.AddRange(net.Nodes.Select(n => (NodeViewModel)n)); selectedObjs.AddRange(net.Links.ViewLinks); var list = _Network.Add(net, null, false, minNode); net.BuildRelation(); //list.Add(_Network.AddPipe(Snode, minNode)); MapObjectExtensions.AddCommand(_Network, "Add", null, list); SetMapInvalidate(); } else { var basePoint = MapPointToWorldPoint(_MousePosition, net.StartPoint.Elev); net.Nodes.ForEach(obj => { obj.X = obj.X + basePoint.X - minPoint.X; obj.Y = obj.Y + basePoint.Y - minPoint.Y; }); selectedObjs.ForEach(o => o.Selected = false); selectedObjs.Clear(); selectedObjs.AddRange(net.Nodes.Select(n => (NodeViewModel)n)); selectedObjs.AddRange(net.Links.ViewLinks); var list = _Network.Add(net); net.BuildRelation(); MapObjectExtensions.AddCommand(_Network, "Add", null, list); SetMapInvalidate(); } } } private void 增量保存ToolStripMenuItem_Click(object sender, EventArgs e) { if (_Template == null) return; if (!_IsEditMode) { TipFormHelper.ShowWarn("浏览模式无法保存,请切换编辑模式"); return; } else { bool isReplace = true; //isReplace = !message.show("模板选择", "使用模板新增/替换当前文件", MessageBoxButtons.YesNo); _Network.BuildToInp(_filePath, null, null, false); } } private void 设为关闭ToolStripMenuItem_Click(object sender, EventArgs e) { selectedObjs.ForEach(obj => { if (obj is LinkViewModel link) link.Status = StatusType.CLOSED; }); SetMapInvalidate(); } private void 显示全部楼层ToolStripMenuItem_Click(object sender, EventArgs e) { //this.mapOption.ShowFloor = int.MinValue; _Network.MapObjects.ForEach(o => o.Visible = true); this.SetMapInvalidate(); } private void 保存楼层视角ToolStripMenuItem_Click(object sender, EventArgs e) { //if (_Template?.Floors!=null) //{ // var fl = _Template.Floors.Find(f => f.FloorIndex == this.mapOption.ShowFloor); // if (fl!=null)fl.MapView = this.mapOption.Copy(); //} } public void 南北对齐ToolStripMenuItem_Click(object sender, EventArgs e) { if (selectedNodes.Count < 1) return; List list = new List(); List list1 = new List(); selectedNodes.ForEach(n => { list.Add(n.X); n.X = selectedNodes[0].X; list1.Add(n.X); }); MapObjectExtensions.AddCommand(selectedNodes, "X", list, list1); this.SetMapInvalidate(); } public void 东西对齐ToolStripMenuItem_Click(object sender, EventArgs e) { if (selectedNodes.Count < 1) return; List list = new List(); List list1 = new List(); selectedNodes.ForEach(n => { list.Add(n.Y); n.Y = selectedNodes[0].Y; list1.Add(n.Y); }); MapObjectExtensions.AddCommand(selectedNodes, "Y", list, list1); this.SetMapInvalidate(); } public void 竖直对齐ToolStripMenuItem_Click(object sender, EventArgs e) { if (selectedNodes.Count < 1) return; List list = new List(); List list1 = new List(); selectedNodes.ForEach(n => { list.Add(n.Position); n.Position = selectedNodes[0].Position; list1.Add(n.Position); }); MapObjectExtensions.AddCommand(selectedNodes, "Position", list, list1); this.SetMapInvalidate(); } public void 自动对齐ToolStripMenuItem_Click(object sender, EventArgs e) { if (selectedNodes.Count < 3) return; List OldPosition3Ds = selectedNodes.Select(n => n.Position3D).ToList(); List NewPosition3Ds = ProjectPointsToLine(OldPosition3Ds); for (int i = 0; i < selectedNodes.Count; i++) { selectedNodes[i].Position3D = NewPosition3Ds[i]; } MapObjectExtensions.AddCommand(selectedNodes, "Position3D", OldPosition3Ds, NewPosition3Ds); this.SetMapInvalidate(); } List ProjectPointsToLine(List points) { // 使用最小二乘法构造直线,并将点投影到直线上 // 计算均值 double sumX = 0; double sumY = 0; double sumZ = 0; foreach (PointF3D point in points) { sumX += point.X; sumY += point.Y; sumZ += point.Z; } double meanX = sumX / points.Count; double meanY = sumY / points.Count; double meanZ = sumZ / points.Count; // 计算最小二乘法拟合直线的参数 double sumXY = 0; double sumX2 = 0; foreach (PointF3D point in points) { double devX = point.X - meanX; double devY = point.Y - meanY; double devZ = point.Z - meanZ; sumXY += devX * devY; sumX2 += devX * devX; } double slope = sumXY / sumX2; double interceptY = meanY - slope * meanX; double interceptZ = meanZ - slope * meanX; // 计算点投影到直线上的坐标 List modelTemplateedPoints = new List(); foreach (PointF3D point in points) { double modelTemplateedY = slope * point.X + interceptY; double modelTemplateedZ = slope * point.X + interceptZ; modelTemplateedPoints.Add(new PointF3D(point.X, (float)modelTemplateedY, (float)modelTemplateedZ)); } return modelTemplateedPoints; } public void 添加底图ToolStripMenuItem_Click(object sender, EventArgs e) { if (_Template == null) return; OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.Filter = "Image Files (*.bmp;*.jpg;*.jpeg;*.png;*.gif)|*.bmp;*.jpg;*.jpeg;*.png;*.gif"; openFileDialog.InitialDirectory = Environment.GetFolderPath(Environment.SpecialFolder.MyPictures); if (openFileDialog.ShowDialog() == DialogResult.OK) { var backgroundImagePath = openFileDialog.FileName; HelperC.ClearFileReadOnly(_Template.BackGroundImg_FullPath); HelperC.Copy(backgroundImagePath, _Template.BackGroundImg_FullPath, true); 设置底图ToolStripMenuItem_Click(1, new EventArgs()); } } bool _isSettingBackGroundPictur = false; public void 设置底图ToolStripMenuItem_Click(object sender, EventArgs e) { string inputValue = "0";// Prompt.ShowDialog("请输入底图标高", ""); float BackGroundElev = 0; if (float.TryParse(inputValue, out float result)) { BackGroundElev = result; } else { BackGroundElev = 0; } _Template.BackGroundElev = BackGroundElev; _mouseState = MouseState.设置底图范围; this._lastCursor = this.Cursor; this.Cursor = Cursors.Cross; } public void 显示隐藏底图ToolStripMenuItem_Click(object sender, EventArgs e) { mapOption.isShowPic = !mapOption.isShowPic; SetMapInvalidate(); } private dict param = null; public void 清除底图ToolStripMenuItem_Click(object sender, EventArgs e) { mapOption.isShowPic = false; SetMapInvalidate(); try { File.Delete(_Template.BackGroundImg_FullPath); } catch { } } private void label_zoom_Click(object sender, EventArgs e) { TipFormHelper.ShowError("请输入比例,待补充"); //string inputValue = Prompt.ShowDialog("请输入比例", ""); //if (float.TryParse(inputValue, out float result)) //{ // zoom = result; //} } private void label_file_DoubleClick(object sender, EventArgs e) { if (_filePath == null) return; FileInfo fi = new FileInfo(_filePath); System.Diagnostics.Process.Start("explorer.exe", $"/select,\"{_filePath}\""); } private void label_file_Click(object sender, EventArgs e) { if (_filePath == null) return; FileInfo fi = new FileInfo(_filePath); System.Diagnostics.Process.Start("explorer.exe", $"/select,\"{_filePath}\""); } private void 设为立管点ToolStripMenuItem_Click(object sender, EventArgs e) { if (selectedNodes.Count == 1) { _Template.Node2 = _EndPoint = selectedNodes[0].ID; } } private void 显示水流ToolStripMenuItem_Click(object sender, EventArgs e) { _Template.network.MapObjects.ForEach(o => o.Selected = false); selectedObjs.Clear(); _Template.network.Links.ForEach(link => { if (link.EN_FLOW != 0) { selectedObjs.Add(link); link.Selected = true; NodeViewModel node = link.StartNode; node.Selected = true; if (!selectedObjs.Contains(node)) selectedObjs.Add(node); node = link.EndNode; node.Selected = true; if (!selectedObjs.Contains(node)) selectedObjs.Add(node); } }); this.SetMapInvalidate(); } private void 全选ToolStripMenuItem_Click(object sender, EventArgs e) { selectedObjs.Clear(); _Template.network.MapObjects.ForEach(o => { if (o.Visible) { o.Selected = true; selectedObjs.Add(o); } }); this.SetMapInvalidate(); } private void 反选ToolStripMenuItem_Click(object sender, EventArgs e) { _Template.network.MapObjects.ForEach(o => { if (o.Visible) { if (o.Selected) { o.Selected = false; selectedObjs.Remove(o); } else { o.Selected = true; selectedObjs.Add(o); } } }); this.SetMapInvalidate(); } private void 显示状态ToolStripMenuItem_Click(object sender, EventArgs e) { _Template.mapOption._ShowStatus = true; this.SetMapInvalidate(); } private void 隐藏状态ToolStripMenuItem_Click(object sender, EventArgs e) { _Template.mapOption._ShowStatus = false; this.SetMapInvalidate(); } private void 显示流向ToolStripMenuItem_Click(object sender, EventArgs e) { _Template.mapOption._ShowFlowDirection = true; this.SetMapInvalidate(); } private void 隐藏流向ToolStripMenuItem_Click(object sender, EventArgs e) { _Template.mapOption._ShowFlowDirection = false; this.SetMapInvalidate(); } private void 方向修复ToolStripMenuItem_Click(object sender, EventArgs e) { _Network.Links.ForEach(l => { //根据l.EN_FLOW重新设置l.STARTNODE和l.ENDNODE if (l.EN_FLOW < 0) { var node = l.StartNode; l.StartNode = l.EndNode; l.EndNode = node; } }); } private void 刷新楼层ToolStripMenuItem_Click(object sender, EventArgs e) { ToolStripMenuItem_Floor.DropDownItems.Clear(); var mapobjects = _Network.MapObjects; TagList tags = new TagList(); foreach (var item in mapobjects) { if (item.Tags != null) tags.AddRange(item.Tags); } var t = tags.Distinct().ToList(); tags.Clear(); tags.AddRange(t); for (int i = -10; i < 1000; i++) { string tagstring = i.ToString() + "楼"; if (tags.Contains(tagstring)) { var item = ToolStripMenuItem_Floor.DropDownItems.Add(i.ToString() + "楼"); item.Click += (oo, ee) => { mapobjects.ForEach(o => { if (o.Tags.Contains(tagstring)) { o.Visible = true; } else { o.Visible = false; } }); this.SetMapInvalidate(); }; } } this.SetMapInvalidate(); } private void 显示所有隐藏内容ToolStripMenuItem_Click(object sender, EventArgs e) { _Network.MapObjects.ForEach(o => o.Visible = true); this.SetMapInvalidate(); } public void toolStripButton_CalcMiniLoss_Click(object sender, EventArgs e) { //_Network.SetNodeDemand(); //_Network.Calc(_Template.FullPath, GlobalPath.configPath + "config_calc.wdb"); //_Network.CalcLinkMinorLoss(); } private void toolStripButton_ClearMinor_Click(object sender, EventArgs e) { _Network.ClearMinorLoss(); } private void 显示流向ToolStripMenuItem1_Click(object sender, EventArgs e) { _isShowDirection = !_isShowDirection; } bool _isShowDirection = false; private void 颜色分级管理ToolStripMenuItem_Click(object sender, EventArgs e) { //Form_Colour form_Colour = new Form_Colour(_Template.Colours, _Template); //form_Colour.Show(this); } private bool __needpaintall = false; private void cb_Link_Colour_SelectedIndexChanged(object sender, EventArgs e) { if (_Template == null) return; var type = cb_Link_Colour.SelectedItem == null ? ColourType.管线流量 : (ColourType)cb_Link_Colour.SelectedItem; var doubles = _Template.network.getMinMax(type); var colour = new Colour(type, null, type.ToString()); List colours = Colour.GetColourItems((float)doubles[0], (float)doubles[1], 5, Color.Gray, Color.Red); colour.Items = colours; LinkColour = colour; this.SetMapInvalidate(); } private void cb_Node_Colour_SelectedIndexChanged(object sender, EventArgs e) { if (_Template == null) return; var type = cb_Node_Colour.SelectedItem == null ? ColourType.节点自由压力 : (ColourType)cb_Node_Colour.SelectedItem; var doubles = _Template.network.getMinMax(type); var colour = new Colour(type, null, type.ToString()); List colours = Colour.GetColourItems((float)doubles[0], (float)doubles[1], 5, Color.Gray, Color.Red); colour.Items = colours; NodeColour = colour; this.SetMapInvalidate(); } private void label_ZZ_Click(object sender, EventArgs e) { //正交模式的全局变量开关 _isOrtho = !_isOrtho; } private void 楼层管理ToolStripMenuItem_Click(object sender, EventArgs e) { //if (_Template.Regions == null) //{ // _Template.Regions = new List(); //} //Form_EditFloors form_EditFloors = new Form_EditFloors(_Template.Regions); //form_EditFloors.Show(this); } #endregion private void toolStrip1_ItemClicked(object sender, ToolStripItemClickedEventArgs e) { } } }