using System.ComponentModel;
namespace HStation.WinFrmUI.Assets
{
public class PipeLineViewModel
{
public PipeLineViewModel()
{
}
public PipeLineViewModel(Vmo.PipeLineManageVmo rhs)
{
this.ID = rhs.ID;
this.Description = rhs.Description;
this.Caliber = rhs.Caliber;
this.Material = rhs.Material;
this.Hazen = rhs.Hazen;
this.Darcy = rhs.Darcy;
this.Manning = rhs.Manning;
this.Name = rhs.Name;
this.SortCode = rhs.SortCode;
}
public void Reset(Vmo.PipeLineManageVmo rhs)
{
this.ID = rhs.ID;
this.Hazen = rhs.Hazen;
this.Darcy = rhs.Darcy;
this.Manning = rhs.Manning;
this.Caliber = rhs.Caliber;
this.Material = rhs.Material;
this.Description = rhs.Description;
this.Name = rhs.Name;
this.SortCode = rhs.SortCode;
}
///
/// ID
///
public long ID { get; set; }
///
/// 名称
///
[DisplayName("型号")]
[Browsable(true)]
public string Name { get; set; }
///
/// 口径
///
[DisplayName("口径(mm)")]
[Browsable(true)]
public string Caliber { get; set; }
///
/// 材料
///
[DisplayName("材料")]
[Browsable(true)]
public string Material { get; set; }
///
/// Hazen
///
[DisplayName("Hazen")]
[Browsable(true)]
public double Hazen { get; set; }
///
/// Darcy
///
[DisplayName("Darcy")]
[Browsable(true)]
public double? Darcy { get; set; }
///
/// Manning
///
[DisplayName("Manning")]
[Browsable(true)]
public double? Manning { get; set; }
///
/// 排序码
///
[DisplayName("排序码")]
[Browsable(true)]
public int SortCode { get; set; }
///
/// 说明
///
[DisplayName("说明")]
[Browsable(true)]
public string Description { get; set; }
}
}