using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Yw.WinFrmUI.Phart { /// /// 随机色辅助类 /// public class RandomColorHelper { private static readonly List _color_array = new List() { Color.Red, Color.Blue, Color.Green,Color.DodgerBlue, Color.Fuchsia, Color.MidnightBlue, Color.Maroon, Color.Aquamarine, Color.Bisque,Color.BurlyWood }; /// /// 获取随机颜色 /// /// public static Color Get(int count) { if (count < _color_array.Count) { return _color_array[count]; } //var _random = new Random(); //int r = _random.Next(1, 256); //int g = _random.Next(1, 256); //int b = _random.Next(1, 256); //return Color.FromArgb(r, g, b); return GetRandomDarkColor(); } private static Color GetRandomDarkColor() { Random random = new Random(); int r, g, b; do { r = random.Next(256); g = random.Next(256); b = random.Next(256); } while (CalculateBrightness(r, g, b) > 128); // 确保颜色是深色 return Color.FromArgb(r, g, b); } private static int CalculateBrightness(int r, int g, int b) { // 计算颜色的亮度,亮度值越低,颜色越深 return (r + g + b) / 3; } } }