namespace Yw.WinFrmUI.HydroL3d
{
partial class NetworkPanel
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
openGLControl1 = new SharpGL.OpenGLControl();
((ISupportInitialize)openGLControl1).BeginInit();
SuspendLayout();
//
// openGLControl1
//
openGLControl1.BackColor = Color.WhiteSmoke;
openGLControl1.Dock = DockStyle.Fill;
openGLControl1.DrawFPS = false;
openGLControl1.Location = new Point(0, 0);
openGLControl1.Margin = new Padding(4, 3, 4, 3);
openGLControl1.Name = "openGLControl1";
openGLControl1.OpenGLVersion = SharpGL.Version.OpenGLVersion.OpenGL2_1;
openGLControl1.RenderContextType = SharpGL.RenderContextType.DIBSection;
openGLControl1.RenderTrigger = SharpGL.RenderTrigger.TimerBased;
openGLControl1.Size = new Size(455, 321);
openGLControl1.TabIndex = 0;
openGLControl1.OpenGLInitialized += openGLControl1_OpenGLInitialized;
openGLControl1.OpenGLDraw += openGLControl1_OpenGLDraw;
openGLControl1.Resize += openGLControl1_Resize;
//
// NetworkPanel
//
AutoScaleDimensions = new SizeF(7F, 14F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(openGLControl1);
Name = "NetworkPanel";
Size = new Size(455, 321);
((ISupportInitialize)openGLControl1).EndInit();
ResumeLayout(false);
}
#endregion
private SharpGL.OpenGLControl openGLControl1;
}
}