namespace Yw.WinFrmUI.HydroL3d { partial class NetworkPanel { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { openGLControl1 = new SharpGL.OpenGLControl(); ((ISupportInitialize)openGLControl1).BeginInit(); SuspendLayout(); // // openGLControl1 // openGLControl1.BackColor = Color.WhiteSmoke; openGLControl1.Dock = DockStyle.Fill; openGLControl1.DrawFPS = false; openGLControl1.Location = new Point(0, 0); openGLControl1.Margin = new Padding(4, 3, 4, 3); openGLControl1.Name = "openGLControl1"; openGLControl1.OpenGLVersion = SharpGL.Version.OpenGLVersion.OpenGL2_1; openGLControl1.RenderContextType = SharpGL.RenderContextType.DIBSection; openGLControl1.RenderTrigger = SharpGL.RenderTrigger.TimerBased; openGLControl1.Size = new Size(455, 321); openGLControl1.TabIndex = 0; openGLControl1.OpenGLInitialized += openGLControl1_OpenGLInitialized; openGLControl1.OpenGLDraw += openGLControl1_OpenGLDraw; openGLControl1.Resize += openGLControl1_Resize; // // NetworkPanel // AutoScaleDimensions = new SizeF(7F, 14F); AutoScaleMode = AutoScaleMode.Font; Controls.Add(openGLControl1); Name = "NetworkPanel"; Size = new Size(455, 321); ((ISupportInitialize)openGLControl1).EndInit(); ResumeLayout(false); } #endregion private SharpGL.OpenGLControl openGLControl1; } }