using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IStation
{
///
/// 内存缓存参数
///
public class Paras_MemoryCache
{
///
/// 保持时间(分钟)
///
public int KeepTime { get; set; }
///
/// 随机时间(秒)
///
public int RandomTime { get; set; }
///
/// 等级1
///
public int Level1 { get; set; }
///
/// 等级2
///
public int Level2 { get; set; }
///
/// 等级3
///
public int Level3 { get; set; }
///
/// 等级4
///
public int Level4 { get; set; }
///
/// 等级5
///
public int Level5 { get; set; }
}
}