using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IStation { /// /// 内存缓存参数 /// public class Paras_MemoryCache { /// /// 保持时间(分钟) /// public int KeepTime { get; set; } /// /// 随机时间(秒) /// public int RandomTime { get; set; } /// /// 等级1 /// public int Level1 { get; set; } /// /// 等级2 /// public int Level2 { get; set; } /// /// 等级3 /// public int Level3 { get; set; } /// /// 等级4 /// public int Level4 { get; set; } /// /// 等级5 /// public int Level5 { get; set; } } }