using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IStation.Bimface { /// /// 3D视角 /// public class CameraStatus3d { /// /// /// public string name { get; set; } /// /// /// public CoordinateDouble3d position { get; set; } /// /// /// public CoordinateDouble3d target { get; set; } /// /// /// public CoordinateDouble3d up { get; set; } /// /// /// public int fov { get; set; } /// /// /// public int version { get; set; } } }