using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IStation.Bimface
{
///
/// 3D视角
///
public class CameraStatus3d
{
///
///
///
public string name { get; set; }
///
///
///
public CoordinateDouble3d position { get; set; }
///
///
///
public CoordinateDouble3d target { get; set; }
///
///
///
public CoordinateDouble3d up { get; set; }
///
///
///
public int fov { get; set; }
///
///
///
public int version { get; set; }
}
}