using System; using System.Text; using System.Collections.Generic; using System.Data; using System.Runtime.Serialization; using System.ComponentModel.DataAnnotations; namespace IStation.Model { /// /// 角色授权 /// public partial class RoleMenuMapping : System.ICloneable { /// /// /// public RoleMenuMapping() { } /// /// /// public RoleMenuMapping(RoleMenuMapping rhs) { this.ID = rhs.ID; this.RoleID = rhs.RoleID; this.AuthLevel = rhs.AuthLevel; this.MenuID = rhs.MenuID; } /// /// /// public void Reset(RoleMenuMapping rhs) { this.ID = rhs.ID; this.RoleID = rhs.RoleID; this.AuthLevel = rhs.AuthLevel; this.MenuID = rhs.MenuID; } /// /// 标识 /// public long ID { get; set; } /// /// 角色标识 /// public long RoleID { get; set; } /// /// 权限等级 /// public eAuthLevel AuthLevel { get; set; } /// /// 菜单标识 /// public long MenuID { get; set; } /// /// /// public RoleMenuMapping Clone() { return (RoleMenuMapping)this.MemberwiseClone(); } object ICloneable.Clone() { return this.MemberwiseClone(); } } }