//
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
//
// Copyright (c) 2009-2014 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.Security.Cryptography;
#if !NETSTANDARD1_3
using System.Runtime;
#endif
namespace IStation.Numerics.Random
{
///
/// A random number generator based on the class in the .NET library.
///
public sealed class CryptoRandomSource : RandomSource, IDisposable
{
const double Reciprocal = 1.0/4294967296.0; // 1.0/(uint.MaxValue + 1.0)
readonly RandomNumberGenerator _crypto;
///
/// Construct a new random number generator with a random seed.
///
/// Uses and uses the value of
/// to set whether the instance is thread safe.
public CryptoRandomSource()
{
_crypto = RandomNumberGenerator.Create();
}
///
/// Construct a new random number generator with random seed.
///
/// The to use.
/// Uses the value of to set whether the instance is thread safe.
public CryptoRandomSource(RandomNumberGenerator rng)
{
_crypto = rng;
}
///
/// Construct a new random number generator with random seed.
///
/// Uses
/// if set to true , the class is thread safe.
public CryptoRandomSource(bool threadSafe) : base(threadSafe)
{
_crypto = RandomNumberGenerator.Create();
}
///
/// Construct a new random number generator with random seed.
///
/// The to use.
/// if set to true , the class is thread safe.
public CryptoRandomSource(RandomNumberGenerator rng, bool threadSafe) : base(threadSafe)
{
_crypto = rng;
}
///
/// Fills the elements of a specified array of bytes with random numbers in full range, including zero and 255 ().
///
protected override void DoSampleBytes(byte[] buffer)
{
_crypto.GetBytes(buffer);
}
///
/// Returns a random double-precision floating point number greater than or equal to 0.0, and less than 1.0.
///
protected sealed override double DoSample()
{
var bytes = new byte[4];
_crypto.GetBytes(bytes);
return BitConverter.ToUInt32(bytes, 0)*Reciprocal;
}
///
/// Returns a random 32-bit signed integer greater than or equal to zero and less than
///
protected sealed override int DoSampleInteger()
{
var bytes = new byte[4];
_crypto.GetBytes(bytes);
uint uint32 = BitConverter.ToUInt32(bytes, 0);
int int31 = (int)(uint32 >> 1);
if (int31 == int.MaxValue)
{
return DoSampleInteger();
}
return int31;
}
public void Dispose()
{
_crypto.Dispose();
}
///
/// Fills an array with random numbers greater than or equal to 0.0 and less than 1.0.
///
/// Supports being called in parallel from multiple threads.
public static void Doubles(double[] values)
{
var bytes = new byte[values.Length*4];
using (var rnd = RandomNumberGenerator.Create())
{
rnd.GetBytes(bytes);
}
for (int i = 0; i < values.Length; i++)
{
values[i] = BitConverter.ToUInt32(bytes, i*4)*Reciprocal;
}
}
///
/// Returns an array of random numbers greater than or equal to 0.0 and less than 1.0.
///
/// Supports being called in parallel from multiple threads.
[TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]
public static double[] Doubles(int length)
{
var data = new double[length];
Doubles(data);
return data;
}
///
/// Returns an infinite sequence of random numbers greater than or equal to 0.0 and less than 1.0.
///
/// Supports being called in parallel from multiple threads.
public static IEnumerable DoubleSequence()
{
var rnd = RandomNumberGenerator.Create();
var buffer = new byte[1024*4];
while (true)
{
rnd.GetBytes(buffer);
for (int i = 0; i < buffer.Length; i += 4)
{
yield return BitConverter.ToUInt32(buffer, i)*Reciprocal;
}
}
}
}
}