using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IStation.Entity.Repair
{
///
/// 报修单状态
///
public enum eRequestStatus
{
///
/// 待受理
///
Pending=0,
///
/// 已受理
///
Accepted=1,
///
/// 已驳回
///
Rejected = 2,
}
}