using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IStation.Entity.Repair { /// /// 维修单状态 /// public enum eTaskStatus { /// /// 已受理 /// Accepted=0, /// /// 已创建 /// Created=1, /// /// 已派单 /// Assigned = 10, /// /// 已接单 /// Received=20, /// /// 已开工 /// Started=40, /// /// 已暂停 /// Paused=41, /// /// 重新开工 /// Restarted = 42, /// /// 已完工 /// Finished=100, /// /// 验收通过 /// Succeed = 200, /// /// 验收未通过 /// Failed=201 } }