using System;
using System.Linq;
using StackExchange.Redis;
using System.Configuration;
using System.Collections.Generic;
using System.Runtime.Serialization.Formatters.Binary;
using System.IO;
using System.Threading.Tasks;
using System.Runtime.Serialization;
using System.Text;
namespace IStation
{
///
/// Redis客户端辅助类
///
public class RedisClientHelper
{
///
/// redis 连接对象
///
private static IConnectionMultiplexer _connMultiplexer;
///
/// 锁
///
private static readonly object Locker = new object();
///
/// 数据库访问对象
///
private readonly IDatabase _db;
///
/// 采用双重锁单例模式,保证数据访问对象有且仅有一个
///
///
public IConnectionMultiplexer GetConnectionRedisMultiplexer()
{
if ((_connMultiplexer == null || !_connMultiplexer.IsConnected))
{
lock (Locker)
{
if ((_connMultiplexer == null || !_connMultiplexer.IsConnected))
{
_connMultiplexer = ConnectionMultiplexer.Connect(Settings.Redis.Url);
}
}
}
return _connMultiplexer;
}
///
/// 添加事务处理
///
///
public ITransaction GetTransaction()
{
//创建事务
return _db.CreateTransaction();
}
#region 构造函数
///
/// 静态的构造函数,
/// 构造函数是属于类的,而不是属于实例的
/// 就是说这个构造函数只会被执行一次。也就是在创建第一个实例或引用任何静态成员之前,由.NET自动调用。
///
static RedisClientHelper()
{
_connMultiplexer = ConnectionMultiplexer.Connect(Settings.Redis.Url);
RegisterEvent();
}
///
/// 重载构造器,获取redis内部数据库的交互式连接
///
/// 要获取的数据库ID
public RedisClientHelper(int db = -1)
{
_db = _connMultiplexer.GetDatabase(db);
}
#endregion
#region stringGet
///
/// 设置key,并保存字符串
///
public bool StringSet(string redisKey, string redisValue)
{
return _db.StringSet(redisKey, redisValue);
}
///
/// 保存多个key-value
///
public bool StringSet(IEnumerable> keyValuePairs)
{
if (keyValuePairs == null || keyValuePairs.Count() < 1)
return false;
return _db.StringSet(keyValuePairs.ToArray());
}
///
/// 获取字符串
///
public RedisValue StringGet(string redisKey)
{
return _db.StringGet(redisKey);
}
///
/// 获取字符串(多个)
///
public RedisValue[] StringGet(List redisKey)
{
if (redisKey == null || redisKey.Count() == 0)
return null;
List redisKey2 = new List();
redisKey.ForEach(t => redisKey2.Add(t));
return _db.StringGet(redisKey2.ToArray());
}
///
///
///
public bool StringSetJson(string redisKey, T redisValue)
{
var json = JsonHelper.Object2Json(redisValue);
return _db.StringSet(redisKey, json);
}
///
///
///
public T StringGetJson(string redisKey)
{
return JsonHelper.Json2Object(_db.StringGet(redisKey));
}
#endregion
#region Hash
///
/// 判断字段是否在hash中
///
public bool HashExist(string redisKey, string hashField)
{
return _db.HashExists(redisKey, hashField);
}
///
/// 从 hash 中删除字段
///
public bool HashDelete(string redisKey, string hashField)
{
return _db.HashDelete(redisKey, hashField);
}
///
/// 从hash中移除指定字段
///
public long HashDelete(string redisKey, IEnumerable hashField)
{
return _db.HashDelete(redisKey, hashField.ToArray());
}
///
/// 在hash中设定值
///
public bool HashSet(string redisKey, string hashField, string value)
{
return _db.HashSet(redisKey, hashField, value);
}
///
/// 从Hash 中获取值
///
public RedisValue HashGet(string redisKey, string hashField)
{
return _db.HashGet(redisKey, hashField);
}
///
/// 从Hash 中获取值
///
public RedisValue[] HashGet(string redisKey, RedisValue[] hashField)
{
return _db.HashGet(redisKey, hashField);
}
///
/// 获取所有
///
public HashEntry[] HashGetAll(string redisKey)
{
return _db.HashGetAll(redisKey);
}
///
/// 从hash 返回所有的key值
///
public IEnumerable HashKeys(string redisKey)
{
return _db.HashKeys(redisKey);
}
///
/// 根据key返回hash中的值
///
public RedisValue[] HashValues(string redisKey)
{
return _db.HashValues(redisKey);
}
///
/// 根据关键词模糊匹配所有key
///
public string[] AllKeys(string keyPattern)
{
var script = "return redis.call('keys',@pattern)";
var prepared = LuaScript.Prepare(script);
var cacheResult = _db.ScriptEvaluate(prepared, new { pattern = keyPattern });
if (cacheResult.IsNull)
{
return null;
}
return (string[])cacheResult;
}
///
/// 在hash中设定值 json序列化
///
public bool HashSetJosn(string redisKey, string hashField, T value)
{
var result = false;
try
{
var json = JsonHelper.Object2Json(value);
result= _db.HashSet(redisKey, hashField, json);
}
catch (Exception ex)
{
var a= ex.Message;
}
return result;
}
///
/// 在hash 中获取值 json反序列化
///
public T HashGetJson(string redisKey, string hashField)
{
var redisValue = _db.HashGet(redisKey, hashField);
return JsonHelper.Json2Object(redisValue);
}
///
/// 获取所有
///
public List HashGetJsonAll(string redisKey)
{
var allRedisValueList = _db.HashValues(redisKey);
return allRedisValueList?.Select(x => JsonHelper.Json2Object(x)).Where(x => x != null).ToList();
}
#endregion
#region list operation
///
/// 移除并返回key所对应列表的第一个元素
///
public string ListLeftPop(string redisKey)
{
return _db.ListLeftPop(redisKey);
}
///
/// 移除并返回key所对应列表的最后一个元素
///
public string ListRightPop(string redisKey)
{
return _db.ListRightPop(redisKey);
}
///
/// 移除指定key及key所对应的元素
///
public long ListRemove(string redisKey, string redisValue)
{
return _db.ListRemove(redisKey, redisValue);
}
///
/// 在列表尾部插入值,如果键不存在,先创建再插入值
///
public long ListRightPush(string redisKey, string redisValue)
{
return _db.ListRightPush(redisKey, redisValue);
}
///
/// 在列表头部插入值,如果键不存在,先创建再插入值
///
public long ListLeftPush(string redisKey, string redisValue)
{
return _db.ListLeftPush(redisKey, redisValue);
}
///
///
///
public void ListLtrim(string redisKey, long start, long stop)
{
_db.ListTrim(redisKey, start, stop);
}
///
/// 返回列表上该键的长度,如果不存在,返回0
///
public long ListLength(string redisKey)
{
return _db.ListLength(redisKey);
}
///
/// 返回在该列表上键所对应的元素
///
public IEnumerable ListRange(string redisKey)
{
return _db.ListRange(redisKey);
}
///
/// 返回在该列表上键所对应的元素
///
public IEnumerable ListLastRecord(string redisKey, int iCount = 1)
{
return _db.ListRange(redisKey, 0, iCount - 1);
}
#endregion
#region SortedSet 操作
///
/// sortedset 新增
///
public bool SortedSetAdd(string redisKey, string member, double score)
{
return _db.SortedSetAdd(redisKey, member, score);
}
///
/// 在有序集合中返回指定范围的元素,默认情况下由低到高
///
public IEnumerable SortedSetRangeByRank(string redisKey)
{
return _db.SortedSetRangeByRank(redisKey);
}
///
/// 返回有序集合的个数
///
public long SortedSetLength(string redisKey)
{
return _db.SortedSetLength(redisKey);
}
///
/// 返回有序集合的元素个数
///
public bool SortedSetLength(string redisKey, string member)
{
return _db.SortedSetRemove(redisKey, member);
}
#endregion
#region key operation
///
/// 移除指定key
///
public bool KeyDelete(string redisKey)
{
return _db.KeyDelete(redisKey);
}
///
/// 移除start开始的所有key
///
public long KeyDeleteStartWidth(string start)
{
var mutlti = GetConnectionRedisMultiplexer();
List keyList = new List();
var endpoints = mutlti.GetEndPoints();
foreach (var ep in endpoints)
{
IServer server = mutlti.GetServer(ep);
var keys = server.Keys(0, string.Format("{0}*", start));
foreach (var item in keys)
{
keyList.Add((string)item);
}
}
//redisKey = AddKeyPrefix(redisKey);
var keys2 = keyList.Select(x => (RedisKey)x);
return _db.KeyDelete(keys2.ToArray());
}
///
/// 删除指定key
///
public long KeyDelete(IEnumerable redisKeys)
{
var keys = redisKeys.Select(x => (RedisKey)x);
return _db.KeyDelete(keys.ToArray());
}
///
/// 所有key
///
public List AllKey()
{
var mutlti = GetConnectionRedisMultiplexer();
var endpoints = mutlti.GetEndPoints();
List keyList = new List();
foreach (var ep in endpoints)
{
var server = mutlti.GetServer(ep);
var keys = server.Keys(0, "*");
foreach (var item in keys)
{
keyList.Add((string)item);
}
}
//mutlti.Close(true);
return keyList;
//
//throw new Exception(string.Join(",", keyList));
}
///
/// 检验key是否存在
///
public List AllKeyStartWidth(string start)
{
var mutlti = GetConnectionRedisMultiplexer();
var endpoints = mutlti.GetEndPoints();
List keyList = new List();
foreach (var ep in endpoints)
{
var server = mutlti.GetServer(ep);
var keys = server.Keys(0, string.Format("{0}*", start));
foreach (var item in keys)
{
keyList.Add((string)item);
}
}
//mutlti.Close(true);
return keyList;
}
///
/// 检验key是否存在
///
public List AllKeyPattern(string pattern)
{
var mutlti = GetConnectionRedisMultiplexer();
var endpoints = mutlti.GetEndPoints();
//List keyList = new List();
var keyList = new List();
foreach (var ep in endpoints)
{
var server = mutlti.GetServer(ep);
var keys = server.Keys(0, pattern);
foreach (var item in keys)
{
keyList.Add(item);
}
}
//mutlti.Close(true);
return keyList;
}
///
/// 检验key是否存在
///
public bool KeyExists(string redisKey)
{
return _db.KeyExists(redisKey);
}
///
/// 重命名key
///
public bool KeyReName(string oldKeyName, string newKeyName)
{
return _db.KeyRename(oldKeyName, newKeyName);
}
///
/// 设置key 的过期时间
///
public bool KeyExpire(string redisKey, TimeSpan? expired = null)
{
return _db.KeyExpire(redisKey, expired);
}
#region key-async
///
/// 移除指定的key
///
public async Task KeyDeleteAsync(string redisKey)
{
return await _db.KeyDeleteAsync(redisKey);
}
///
/// 删除指定的key
///
public async Task KeyDeleteAsync(IEnumerable redisKeys)
{
var keys = redisKeys.Select(x => (RedisKey)x);
return await _db.KeyDeleteAsync(keys.ToArray());
}
///
/// 检验key 是否存在
///
public async Task KeyExistsAsync(string redisKey)
{
return await _db.KeyExistsAsync(redisKey);
}
///
/// 重命名key
///
public async Task KeyRenameAsync(string redisKey, string redisNewKey)
{
return await _db.KeyRenameAsync(redisKey, redisNewKey);
}
///
/// 设置 key 时间
///
public async Task KeyExpireAsync(string redisKey, TimeSpan? expired)
{
return await _db.KeyExpireAsync(redisKey, expired);
}
#endregion key-async
#endregion
#region 发布订阅
///
/// 订阅
///
public void Subscribe(RedisChannel channel, Action handle)
{
//getSubscriber() 获取到指定服务器的发布者订阅者的连接
var sub = _connMultiplexer.GetSubscriber();
//订阅执行某些操作时改变了 优先/主动 节点广播
sub.Subscribe(channel, handle);
}
///
/// 发布
///
public long Publish(RedisChannel channel, RedisValue message)
{
var sub = _connMultiplexer.GetSubscriber();
return sub.Publish(channel, message);
}
#region 发布订阅-async
///
/// 订阅
///
public async Task SubscribeAsync(RedisChannel redisChannel, Action handle)
{
var sub = _connMultiplexer.GetSubscriber();
await sub.SubscribeAsync(redisChannel, handle);
}
///
/// 发布
///
public async Task PublishAsync(RedisChannel redisChannel, RedisValue message)
{
var sub = _connMultiplexer.GetSubscriber();
return await sub.PublishAsync(redisChannel, message);
}
#endregion 发布订阅-async
#endregion
#region 注册事件
///
/// 注册事件
///
private static void RegisterEvent()
{
_connMultiplexer.ConnectionRestored += ConnMultiplexer_ConnectionRestored;
_connMultiplexer.ConnectionFailed += ConnMultiplexer_ConnectionFailed;
_connMultiplexer.ErrorMessage += ConnMultiplexer_ErrorMessage;
_connMultiplexer.ConfigurationChanged += ConnMultiplexer_ConfigurationChanged;
_connMultiplexer.HashSlotMoved += ConnMultiplexer_HashSlotMoved;
_connMultiplexer.InternalError += ConnMultiplexer_InternalError;
_connMultiplexer.ConfigurationChangedBroadcast += ConnMultiplexer_ConfigurationChangedBroadcast;
}
///
/// 重新配置广播时(主从同步更改)
///
private static void ConnMultiplexer_ConfigurationChangedBroadcast(object sender, EndPointEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_ConfigurationChangedBroadcast)}: {e.EndPoint}");
}
///
/// 发生内部错误时(调试用)
///
private static void ConnMultiplexer_InternalError(object sender, InternalErrorEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_InternalError)}: {e.Exception}");
}
///
/// 更改集群时
///
private static void ConnMultiplexer_HashSlotMoved(object sender, HashSlotMovedEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_HashSlotMoved)}: {nameof(e.OldEndPoint)}-{e.OldEndPoint} To {nameof(e.NewEndPoint)}-{e.NewEndPoint} ");
}
///
/// 配置更改时
///
private static void ConnMultiplexer_ConfigurationChanged(object sender, EndPointEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_ConfigurationChanged)}: {e.EndPoint}");
}
///
/// 发生错误时
///
private static void ConnMultiplexer_ErrorMessage(object sender, RedisErrorEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_ErrorMessage)}: {e.Message}");
}
///
/// 物理连接失败时
///
private static void ConnMultiplexer_ConnectionFailed(object sender, ConnectionFailedEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_ConnectionFailed)}: {e.Exception}");
}
///
/// 建立物理连接时
///
private static void ConnMultiplexer_ConnectionRestored(object sender, ConnectionFailedEventArgs e)
{
Console.WriteLine($"{nameof(ConnMultiplexer_ConnectionRestored)}: {e.Exception}");
}
#endregion
}
}