using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
namespace IStation.Unit
{
///
/// 单位类型
///
public enum eUnitType
{
///
/// 未知
///
[Display(Name = "未知")]
未知 =0,
///
/// 流量
///
[Display(Name = "流量")]
流量 =1,
///
/// 压力
///
[Display(Name = "压力")]
压力 =2,
///
/// 扬程
///
[Display(Name = "扬程")]
扬程 =3,
///
/// 体积
///
[Display(Name = "体积")]
体积 =4,
///
/// 频率
///
[Display(Name = "频率")]
频率 = 5,
///
/// 电流
///
[Display(Name = "电流")]
电流 = 6,
///
/// 电压
///
[Display(Name = "电压")]
电压 = 7,
///
/// 转速
///
[Display(Name = "转速")]
转速 = 8,
///
/// 效率
///
[Display(Name = "效率")]
效率 = 9,
///
/// 有功功率
///
[Display(Name = "有功功率")]
有功功率 = 10,
///
/// 无功功率
///
[Display(Name = "无功功率")]
无功功率 = 11,
///
/// 视在功率
///
[Display(Name = "视在功率")]
视在功率 = 12,
///
/// 有功电度
///
[Display(Name = "有功电度")]
有功电度 = 13,
///
/// 无功电度
///
[Display(Name = "无功电度")]
无功电度 = 14,
///
/// 长度
///
[Display(Name = "长度")]
长度 = 15,
///
/// 温度
///
[Display(Name = "温度")]
温度 = 16,
///
/// 浊度
///
[Display(Name = "浊度")]
浊度 = 17,
///
/// 浓度
///
[Display(Name = "浓度")]
浓度 = 18,
///
/// 湿度
///
[Display(Name = "湿度")]
湿度 = 19,
///
/// 电导率
///
[Display(Name = "电导率")]
电导率 = 20,
///
/// 音量
///
[Display(Name = "音量")]
音量 = 21,
///
/// 累积时间
///
[Display(Name = "累积时间")]
累积时间 = 22,
///
/// 千吨能耗
///
[Display(Name = "千吨能耗")]
千吨能耗 =23,
///
/// 单位能耗
///
[Display(Name = "单位能耗")]
单位能耗 =24,
///
/// 速度
///
[Display(Name = "速度")]
速度 =25,
///
/// 加速度
///
[Display(Name = "加速度")]
加速度 = 26,
///
/// 自定义
///
[Display(Name = "自定义")]
自定义 =999
}
}