using Quartz;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IStation.Server
{
///
/// 自定义实时重复任务辅助类
///
public class CustomRealRepeatJobHelper
{
private IScheduler _sched;//调度器
///
/// 实例
///
public Model.CustomRealJob Instance { get; private set; }
///
/// 开始任务
///
public async Task StartJob(Model.CustomRealJob instance)
{
if (_sched != null)
return;
this.Instance = instance ?? throw new ArgumentNullException();
var jobName = CustomRealRepeatJobNameHelper.GetJobName(instance);
var jobGroupName = CustomRealRepeatJobNameHelper.GetJobGroupName(instance);
var triggerName = CustomRealRepeatJobNameHelper.GetTriggerName(instance);
// 1.创建scheduler的引用
var fac = new Quartz.Impl.StdSchedulerFactory();
_sched = await fac.GetScheduler();
//2.启动 scheduler
await _sched.Start();
//3.创建任务
var job = JobBuilder.Create()
.WithIdentity(jobName, jobGroupName)
.UsingJobData("JobID", instance.ID)
.Build();
//4.创建Trigger
var trigger = TriggerBuilder.Create()
.WithIdentity(triggerName, jobGroupName)
.WithSimpleSchedule(x => x.WithIntervalInMinutes(instance.Repeat)
.RepeatForever().WithMisfireHandlingInstructionNextWithRemainingCount())
.Build();
//5.加入调度管理器
await _sched.ScheduleJob(job, trigger);
}
///
/// 取消任务
///
public async Task CancelJob()
{
if (_sched == null)
return;
var jobGroupName = CustomRealRepeatJobNameHelper.GetJobGroupName(this.Instance);
var triggerName = CustomRealRepeatJobNameHelper.GetTriggerName(this.Instance);
var triggerKey = new TriggerKey(triggerName, jobGroupName);
if (await _sched.CheckExists(triggerKey))
{
await _sched.UnscheduleJob(triggerKey);
}
await CustomRealRepeatJob.CancelJob(this.Instance.ID);
}
}
}