using Quartz; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IStation.Server { /// /// 自定义实时重复任务辅助类 /// public class CustomRealRepeatJobHelper { private IScheduler _sched;//调度器 /// /// 实例 /// public Model.CustomRealJob Instance { get; private set; } /// /// 开始任务 /// public async Task StartJob(Model.CustomRealJob instance) { if (_sched != null) return; this.Instance = instance ?? throw new ArgumentNullException(); var jobName = CustomRealRepeatJobNameHelper.GetJobName(instance); var jobGroupName = CustomRealRepeatJobNameHelper.GetJobGroupName(instance); var triggerName = CustomRealRepeatJobNameHelper.GetTriggerName(instance); // 1.创建scheduler的引用 var fac = new Quartz.Impl.StdSchedulerFactory(); _sched = await fac.GetScheduler(); //2.启动 scheduler await _sched.Start(); //3.创建任务 var job = JobBuilder.Create() .WithIdentity(jobName, jobGroupName) .UsingJobData("JobID", instance.ID) .Build(); //4.创建Trigger var trigger = TriggerBuilder.Create() .WithIdentity(triggerName, jobGroupName) .WithSimpleSchedule(x => x.WithIntervalInMinutes(instance.Repeat) .RepeatForever().WithMisfireHandlingInstructionNextWithRemainingCount()) .Build(); //5.加入调度管理器 await _sched.ScheduleJob(job, trigger); } /// /// 取消任务 /// public async Task CancelJob() { if (_sched == null) return; var jobGroupName = CustomRealRepeatJobNameHelper.GetJobGroupName(this.Instance); var triggerName = CustomRealRepeatJobNameHelper.GetTriggerName(this.Instance); var triggerKey = new TriggerKey(triggerName, jobGroupName); if (await _sched.CheckExists(triggerKey)) { await _sched.UnscheduleJob(triggerKey); } await CustomRealRepeatJob.CancelJob(this.Instance.ID); } } }