using System; namespace IStation.Entity { /// /// 信号类型组 /// public partial class SignalTypeGroup : BaseEntity, System.ICloneable { /// /// /// public SignalTypeGroup() { } /// /// /// public SignalTypeGroup(SignalTypeGroup rhs) : base(rhs) { this.ParentIds = rhs.ParentIds; this.Name = rhs.Name; this.SortCode = rhs.SortCode; this.Description = rhs.Description; } /// /// /// 父节点标识 /// public string ParentIds { get; set; } /// /// 名称 /// public string Name { get; set; } /// /// 排序码 /// public int SortCode { get; set; } /// /// 说明 /// public string Description { get; set; } /// /// /// public SignalTypeGroup Clone() { return new SignalTypeGroup(this); } object ICloneable.Clone() { return Clone(); } } }