using System;
namespace IStation.Entity
{
///
/// 信号类型组
///
public partial class SignalTypeGroup : BaseEntity, System.ICloneable
{
///
///
///
public SignalTypeGroup() { }
///
///
///
public SignalTypeGroup(SignalTypeGroup rhs) : base(rhs)
{
this.ParentIds = rhs.ParentIds;
this.Name = rhs.Name;
this.SortCode = rhs.SortCode;
this.Description = rhs.Description;
}
///
///
/// 父节点标识
///
public string ParentIds { get; set; }
///
/// 名称
///
public string Name { get; set; }
///
/// 排序码
///
public int SortCode { get; set; }
///
/// 说明
///
public string Description { get; set; }
///
///
///
public SignalTypeGroup Clone()
{
return new SignalTypeGroup(this);
}
object ICloneable.Clone()
{
return Clone();
}
}
}