using System;
namespace IStation.Model
{
///
/// 信号类型
///
public partial class SignalType : BaseModel, System.ICloneable
{
public SignalType() { }
public SignalType(SignalType rhs)
{
this.ID = rhs.ID;
this.Identifier = rhs.Identifier;
this.GroupID = rhs.GroupID;
this.Name = rhs.Name;
this.UnitType = rhs.UnitType;
this.UnitValue = rhs.UnitValue;
this.FormatType = rhs.FormatType;
this.FormatParas = rhs.FormatParas;
this.SortCode = rhs.SortCode;
this.Description = rhs.Description;
}
public void Reset(SignalType rhs)
{
this.ID = rhs.ID;
this.Identifier = rhs.Identifier;
this.GroupID = rhs.GroupID;
this.Name = rhs.Name;
this.UnitType = rhs.UnitType;
this.UnitValue = rhs.UnitValue;
this.FormatType = rhs.FormatType;
this.FormatParas = rhs.FormatParas;
this.SortCode = rhs.SortCode;
this.Description = rhs.Description;
}
///
/// 组标识
///
public long GroupID { get; set; }
///
/// 名称
///
public string Name { get; set; }
///
/// 唯一标识
///
public string Identifier { get; set; }
///
/// 单位类型
///
public IStation.Unit.eUnitType UnitType { get; set; }
///
/// 单位值
///
public string UnitValue { get; set; }
///
/// 格式类型
///
public eFormatType FormatType { get; set; }
///
/// 格式参数
///
public string FormatParas { get; set; }
///
/// 排序码
///
public int SortCode { get; set; }
///
/// 说明
///
public string Description { get; set; }
public SignalType Clone()
{
return (SignalType)this.MemberwiseClone();
}
object ICloneable.Clone()
{
return this.MemberwiseClone();
}
}
}