using System; using System.Collections.Generic; namespace IStation.Unit { /// /// 电流单位辅助类 /// public class UnitCurrentHelper : IUnitHelper { #region 静态 public static double Convert(eUnitCurrent fromUnit, eUnitCurrent toUnit, double fromValue) { return fromValue; } public static string GetCnUnitName(eUnitCurrent unit) { switch (unit) { case eUnitCurrent.A: return "安"; default: return string.Empty; } } public static List GetCnUnitNameList() { var list = new List(); foreach (eUnitCurrent item in Enum.GetValues(typeof(eUnitCurrent))) { list.Add(GetCnUnitName(item)); } return list; } public static Dictionary GetCnUnitDict() { var dic = new Dictionary(); foreach (eUnitCurrent item in Enum.GetValues(typeof(eUnitCurrent))) { dic.Add(item, GetCnUnitName(item)); } return dic; } public static string GetEnUnitName(eUnitCurrent unit) { switch (unit) { case eUnitCurrent.A: return "A"; default: return string.Empty; } } public static List GetEnUnitNameList() { var list = new List(); foreach (eUnitCurrent item in Enum.GetValues(typeof(eUnitCurrent))) { list.Add(GetEnUnitName(item)); } return list; } public static Dictionary GetEnUnitDict() { var dic = new Dictionary(); foreach (eUnitCurrent item in Enum.GetValues(typeof(eUnitCurrent))) { dic.Add(item, GetEnUnitName(item)); } return dic; } #endregion #region 显示接口 double IUnitHelper.Convert(int fromUnit, int toUnit, double fromValue) { return Convert((eUnitCurrent)fromUnit, (eUnitCurrent)toUnit, fromValue); } string IUnitHelper.GetCnUnitName(int unit) { return GetCnUnitName((eUnitCurrent)unit); } List IUnitHelper.GetCnUnitNameList() { return GetCnUnitNameList(); } Dictionary IUnitHelper.GetCnUnitDict() { var dic = new Dictionary(); foreach (var item in GetCnUnitDict()) { dic.Add((int)item.Key, item.Value); } return dic; } string IUnitHelper.GetEnUnitName(int unit) { return GetEnUnitName((eUnitCurrent)unit); } List IUnitHelper.GetEnUnitNameList() { return GetEnUnitNameList(); } Dictionary IUnitHelper.GetEnUnitDict() { var dic = new Dictionary(); foreach (var item in GetEnUnitDict()) { dic.Add((int)item.Key, item.Value); } return dic; } #endregion } }