using System;
using System.Collections.Generic;
namespace IStation.Unit
{
///
/// 电流单位辅助类
///
public class UnitCurrentHelper : IUnitHelper
{
#region 静态
public static double Convert(eUnitCurrent fromUnit, eUnitCurrent toUnit, double fromValue)
{
return fromValue;
}
public static string GetCnUnitName(eUnitCurrent unit)
{
switch (unit)
{
case eUnitCurrent.A: return "安";
default: return string.Empty;
}
}
public static List GetCnUnitNameList()
{
var list = new List();
foreach (eUnitCurrent item in Enum.GetValues(typeof(eUnitCurrent)))
{
list.Add(GetCnUnitName(item));
}
return list;
}
public static Dictionary GetCnUnitDict()
{
var dic = new Dictionary();
foreach (eUnitCurrent item in Enum.GetValues(typeof(eUnitCurrent)))
{
dic.Add(item, GetCnUnitName(item));
}
return dic;
}
public static string GetEnUnitName(eUnitCurrent unit)
{
switch (unit)
{
case eUnitCurrent.A: return "A";
default: return string.Empty;
}
}
public static List GetEnUnitNameList()
{
var list = new List();
foreach (eUnitCurrent item in Enum.GetValues(typeof(eUnitCurrent)))
{
list.Add(GetEnUnitName(item));
}
return list;
}
public static Dictionary GetEnUnitDict()
{
var dic = new Dictionary();
foreach (eUnitCurrent item in Enum.GetValues(typeof(eUnitCurrent)))
{
dic.Add(item, GetEnUnitName(item));
}
return dic;
}
#endregion
#region 显示接口
double IUnitHelper.Convert(int fromUnit, int toUnit, double fromValue)
{
return Convert((eUnitCurrent)fromUnit, (eUnitCurrent)toUnit, fromValue);
}
string IUnitHelper.GetCnUnitName(int unit)
{
return GetCnUnitName((eUnitCurrent)unit);
}
List IUnitHelper.GetCnUnitNameList()
{
return GetCnUnitNameList();
}
Dictionary IUnitHelper.GetCnUnitDict()
{
var dic = new Dictionary();
foreach (var item in GetCnUnitDict())
{
dic.Add((int)item.Key, item.Value);
}
return dic;
}
string IUnitHelper.GetEnUnitName(int unit)
{
return GetEnUnitName((eUnitCurrent)unit);
}
List IUnitHelper.GetEnUnitNameList()
{
return GetEnUnitNameList();
}
Dictionary IUnitHelper.GetEnUnitDict()
{
var dic = new Dictionary();
foreach (var item in GetEnUnitDict())
{
dic.Add((int)item.Key, item.Value);
}
return dic;
}
#endregion
}
}