namespace IStation.Unit { /// /// 效率单位辅助类 /// public class UnitEHelper : IUnitHelper { #region 静态 public static double Convert(eUnitE fromUnit, eUnitE toUnit, double fromValue) { var toValue = fromValue; switch (fromUnit) { case eUnitE.Percent: { switch (toUnit) { case eUnitE.Percent: break; case eUnitE.Ratio: toValue = fromValue / 100; break; default: break; } } break; case eUnitE.Ratio: { switch (toUnit) { case eUnitE.Percent: toValue = fromValue * 100; break; case eUnitE.Ratio: break; default: break; } } break; default: break; } return toValue; } public static string GetCnUnitName(eUnitE unit) { switch (unit) { case eUnitE.Percent: return "百分率"; case eUnitE.Ratio: return "比值"; default: return string.Empty; } } public static List GetCnUnitNameList() { var list = new List(); foreach (eUnitE item in Enum.GetValues(typeof(eUnitE))) { list.Add(GetCnUnitName(item)); } return list; } public static Dictionary GetCnUnitDict() { var dic = new Dictionary(); foreach (eUnitE item in Enum.GetValues(typeof(eUnitE))) { dic.Add(item, GetCnUnitName(item)); } return dic; } public static string GetEnUnitName(eUnitE unit) { switch (unit) { case eUnitE.Percent: return "%"; case eUnitE.Ratio: return ""; default: return string.Empty; } } public static List GetEnUnitNameList() { var list = new List(); foreach (eUnitE item in Enum.GetValues(typeof(eUnitE))) { list.Add(GetEnUnitName(item)); } return list; } public static Dictionary GetEnUnitDict() { var dic = new Dictionary(); foreach (eUnitE item in Enum.GetValues(typeof(eUnitE))) { dic.Add(item, GetEnUnitName(item)); } return dic; } #endregion #region 显示接口 double IUnitHelper.Convert(int fromUnit, int toUnit, double fromValue) { return Convert((eUnitE)fromUnit, (eUnitE)toUnit, fromValue); } string IUnitHelper.GetCnUnitName(int unit) { return GetCnUnitName((eUnitE)unit); } List IUnitHelper.GetCnUnitNameList() { return GetCnUnitNameList(); } Dictionary IUnitHelper.GetCnUnitDict() { var dic = new Dictionary(); foreach (var item in GetCnUnitDict()) { dic.Add((int)item.Key, item.Value); } return dic; } string IUnitHelper.GetEnUnitName(int unit) { return GetEnUnitName((eUnitE)unit); } List IUnitHelper.GetEnUnitNameList() { return GetEnUnitNameList(); } Dictionary IUnitHelper.GetEnUnitDict() { var dic = new Dictionary(); foreach (var item in GetEnUnitDict()) { dic.Add((int)item.Key, item.Value); } return dic; } #endregion } }