namespace IStation.Unit
{
///
/// 效率单位辅助类
///
public class UnitEHelper : IUnitHelper
{
#region 静态
public static double Convert(eUnitE fromUnit, eUnitE toUnit, double fromValue)
{
var toValue = fromValue;
switch (fromUnit)
{
case eUnitE.Percent:
{
switch (toUnit)
{
case eUnitE.Percent: break;
case eUnitE.Ratio: toValue = fromValue / 100; break;
default: break;
}
}
break;
case eUnitE.Ratio:
{
switch (toUnit)
{
case eUnitE.Percent: toValue = fromValue * 100; break;
case eUnitE.Ratio: break;
default: break;
}
}
break;
default: break;
}
return toValue;
}
public static string GetCnUnitName(eUnitE unit)
{
switch (unit)
{
case eUnitE.Percent: return "百分率";
case eUnitE.Ratio: return "比值";
default: return string.Empty;
}
}
public static List GetCnUnitNameList()
{
var list = new List();
foreach (eUnitE item in Enum.GetValues(typeof(eUnitE)))
{
list.Add(GetCnUnitName(item));
}
return list;
}
public static Dictionary GetCnUnitDict()
{
var dic = new Dictionary();
foreach (eUnitE item in Enum.GetValues(typeof(eUnitE)))
{
dic.Add(item, GetCnUnitName(item));
}
return dic;
}
public static string GetEnUnitName(eUnitE unit)
{
switch (unit)
{
case eUnitE.Percent: return "%";
case eUnitE.Ratio: return "";
default: return string.Empty;
}
}
public static List GetEnUnitNameList()
{
var list = new List();
foreach (eUnitE item in Enum.GetValues(typeof(eUnitE)))
{
list.Add(GetEnUnitName(item));
}
return list;
}
public static Dictionary GetEnUnitDict()
{
var dic = new Dictionary();
foreach (eUnitE item in Enum.GetValues(typeof(eUnitE)))
{
dic.Add(item, GetEnUnitName(item));
}
return dic;
}
#endregion
#region 显示接口
double IUnitHelper.Convert(int fromUnit, int toUnit, double fromValue)
{
return Convert((eUnitE)fromUnit, (eUnitE)toUnit, fromValue);
}
string IUnitHelper.GetCnUnitName(int unit)
{
return GetCnUnitName((eUnitE)unit);
}
List IUnitHelper.GetCnUnitNameList()
{
return GetCnUnitNameList();
}
Dictionary IUnitHelper.GetCnUnitDict()
{
var dic = new Dictionary();
foreach (var item in GetCnUnitDict())
{
dic.Add((int)item.Key, item.Value);
}
return dic;
}
string IUnitHelper.GetEnUnitName(int unit)
{
return GetEnUnitName((eUnitE)unit);
}
List IUnitHelper.GetEnUnitNameList()
{
return GetEnUnitNameList();
}
Dictionary IUnitHelper.GetEnUnitDict()
{
var dic = new Dictionary();
foreach (var item in GetEnUnitDict())
{
dic.Add((int)item.Key, item.Value);
}
return dic;
}
#endregion
}
}