namespace Yw.WinFrmUI.Hydro { partial class SimpleDrawer { /// /// 必需的设计器变量。 /// private System.ComponentModel.IContainer components = null; /// /// 清理所有正在使用的资源。 /// /// 如果应释放托管资源,为 true;否则为 false。 protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region 组件设计器生成的代码 /// /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容。 /// private void InitializeComponent() { glControl1 = new OpenTK.GLControl.GLControl(); SuspendLayout(); // // glControl1 // glControl1.API = OpenTK.Windowing.Common.ContextAPI.OpenGL; glControl1.APIVersion = new Version(3, 3, 0, 0); glControl1.Dock = DockStyle.Fill; glControl1.Flags = OpenTK.Windowing.Common.ContextFlags.Default; glControl1.IsEventDriven = true; glControl1.Location = new Point(0, 0); glControl1.Name = "glControl1"; glControl1.Profile = OpenTK.Windowing.Common.ContextProfile.Compatability; glControl1.SharedContext = null; glControl1.Size = new Size(686, 459); glControl1.TabIndex = 0; // // SimpleDrawer // AutoScaleDimensions = new SizeF(7F, 17F); AutoScaleMode = AutoScaleMode.Font; Controls.Add(glControl1); Name = "SimpleDrawer"; Size = new Size(686, 459); ResumeLayout(false); } #endregion private OpenTK.GLControl.GLControl glControl1; } }