namespace Yw.WinFrmUI.Hydro
{
partial class SimpleDrawer
{
///
/// 必需的设计器变量。
///
private System.ComponentModel.IContainer components = null;
///
/// 清理所有正在使用的资源。
///
/// 如果应释放托管资源,为 true;否则为 false。
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region 组件设计器生成的代码
///
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
///
private void InitializeComponent()
{
glControl1 = new OpenTK.GLControl.GLControl();
SuspendLayout();
//
// glControl1
//
glControl1.API = OpenTK.Windowing.Common.ContextAPI.OpenGL;
glControl1.APIVersion = new Version(3, 3, 0, 0);
glControl1.Dock = DockStyle.Fill;
glControl1.Flags = OpenTK.Windowing.Common.ContextFlags.Default;
glControl1.IsEventDriven = true;
glControl1.Location = new Point(0, 0);
glControl1.Name = "glControl1";
glControl1.Profile = OpenTK.Windowing.Common.ContextProfile.Compatability;
glControl1.SharedContext = null;
glControl1.Size = new Size(686, 459);
glControl1.TabIndex = 0;
//
// SimpleDrawer
//
AutoScaleDimensions = new SizeF(7F, 17F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(glControl1);
Name = "SimpleDrawer";
Size = new Size(686, 459);
ResumeLayout(false);
}
#endregion
private OpenTK.GLControl.GLControl glControl1;
}
}